roddy_reinigen (
roddy_reinigen) wrote in
exitvoid2014-02-11 08:24 am
Audio; Day 3
[The sound of a violin playing can be heard for a moment, then it stops.]
So...uh...anyone have any ideas where I can stash a few monster rats from the textile mill?
[Then he can be heard muttering under his breath.]
I really should have planned this bet--oh shit!
[The music starts up again, this time sounding more frantic, then stops again while Roddy hits the device to make it stop recording.]
So...uh...anyone have any ideas where I can stash a few monster rats from the textile mill?
[Then he can be heard muttering under his breath.]
I really should have planned this bet--oh shit!
[The music starts up again, this time sounding more frantic, then stops again while Roddy hits the device to make it stop recording.]

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[ He's going to assume it's due to the part rat thing. Not wanting to kill a fellow-ish rodent. ]
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[He pauses, considering what to do.]
Maybe I could set up in an abandoned warehouse and use them as extra protection in case something gets in.
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[He pauses.]
Or I could lock them in the warehouse with me.
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If you lead them back, you run the risk of getting caught. If you decide to keep them, you could end up getting attacked.
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[Except Nona did, didn't she? But then she wasn't a rat. Not really. He'd convinced himself of that much.]
If they weren't really rats they wouldn't have followed my playing.
[He was more convincing himself of that last bit than Derek, though.]
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Think about it, they're monster rats. They might follow you now but, what’s going to happen when you stop playing?
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Go to the abandoned buildings, look for one with a cupboard. Lock the rats in there until you're certain they'll leave you alone.
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And thanks.