I'm a Mexico based 22 year old graphics programmer, physics, math and computer science researcher, and animation major.
My current work includes:
- Algorithmic Art with GLSL.
- Solomon — A geometric algebra math engine for Vulkan pipelines and fast mathematical prototyping.
- GEOFF — An AI research project through geometric algebra.
- SGSL (Solomon Geometric Shader Language) — A custom shader language based on geometric algebra.
- Game Development with the Godot Engine.


