[None][fix] impl fused triton kernel for e8m0 resmooth (target release/1.2.0rc6.post1, cherry-pick from https://github.com/NVIDIA/TensorRT-LLM/pull/10327 and https://github.com/NVIDIA/TensorRT-LLM/pull/10770)#10771
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…ry footprint (NVIDIA#10327) Signed-off-by: Nekofish-L <liuxiangyang@mail.ustc.edu.cn> Co-authored-by: Kanghwan <861393+karljang@users.noreply.github.com> Signed-off-by: Yuxian Qiu <142763828+yuxianq@users.noreply.github.com>
Signed-off-by: Yuxian Qiu <142763828+yuxianq@users.noreply.github.com>
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📝 WalkthroughWalkthroughReplaces Python-based FP8 E4M3 per-block resmoothing logic with a Triton GPU kernel implementation. Updates Changes
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Actionable comments posted: 2
🤖 Fix all issues with AI agents
In `@tensorrt_llm/quantization/utils/fp8_utils.py`:
- Around line 109-133: Before launching _resmooth_kernel, validate that
weight_scale's last two dims match the expected grid tiles: compute M,K from
orig_shape, BLOCK_M,BLOCK_K from block_size and expected_tiles = (triton.cdiv(M,
BLOCK_M), triton.cdiv(K, BLOCK_K)); if weight_scale.shape[-2:] does not equal
expected_tiles, either raise a clear ValueError (including expected vs actual
and the symbols weight_scale, M, K, BLOCK_M, BLOCK_K) or reshape/pad
weight_scale to match before creating s_view so _resmooth_kernel's loads/stores
cannot go out-of-bounds.
- Around line 98-102: The function signature for resmooth_to_fp8_e8m0 currently
uses PEP 585 syntax "tuple[int, int]" which breaks on Python 3.8; update the
type annotation to use typing.Tuple (i.e., Tuple[int, int]) in the function
definition (resmooth_to_fp8_e8m0) so it is compatible with Python 3.8,
leveraging the existing Tuple import from typing.
🧹 Nitpick comments (1)
tensorrt_llm/quantization/utils/fp8_utils.py (1)
106-113: Avoid implicit device migration and ensure contiguity beforeview.
.cuda()moves tensors to the current device (may differ fromweight.device) and the subsequent.view(...)will fail on non-contiguous inputs. Consider preserving the original device and usingreshapeorcontiguous.♻️ Proposed adjustment
- weight = weight.cuda() - weight_scale = weight_scale.cuda() + device = weight.device if weight.is_cuda else torch.device("cuda") + weight = weight.to(device).contiguous() + weight_scale = weight_scale.to(device).contiguous() ... - w_view = weight.view(-1, M, K) - s_view = weight_scale.view(-1, weight_scale.shape[-2], - weight_scale.shape[-1]) + w_view = weight.reshape(-1, M, K) + s_view = weight_scale.reshape(-1, weight_scale.shape[-2], + weight_scale.shape[-1])
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