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…mprove performance with GraphicsPath
📝 WalkthroughWalkthroughRefactors QR code rendering in QRCoder/QRCode.cs to build and fill a single GraphicsPath of dark modules using row-wise run-length encoding, adds explicit background fill and compositing mode switches, and defers icon drawing until after module rendering. Introduces CreatePathFromModules helper for path construction with quiet-zone offsets. Changes
Sequence Diagram(s)sequenceDiagram
autonumber
participant QR as QRCode.Render
participant G as Graphics
participant P as GraphicsPath
participant I as Icon/Image (optional)
QR->>G: Create bitmap/graphics
QR->>G: Set CompositingMode=SourceCopy
QR->>G: Fill background (light modules)
QR->>QR: CreatePathFromModules(matrix, pixelsPerModule, quietZone)
QR->>P: Build path via row-wise RLE rectangles
QR->>G: FillPath(P) for dark modules
alt Icon specified
QR->>G: Set CompositingMode=SourceOver
QR->>G: Draw icon centered
end
Estimated code review effort🎯 3 (Moderate) | ⏱️ ~25 minutes Possibly related PRs
Suggested reviewers
Pre-merge checks and finishing touches✅ Passed checks (3 passed)
✨ Finishing touches
🧪 Generate unit tests (beta)
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🧰 Additional context used🧬 Code graph analysis (1)QRCoder/QRCode.cs (3)
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Continues efforts by @TimothyMakkison in #626 . This PR draws from other recent optimizations, where it creates a path and then fills the path at once.
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After
Summary by CodeRabbit
Bug Fixes
Refactor