Showing posts with label javascript. Show all posts
Showing posts with label javascript. Show all posts
Wednesday, 5 June 2013
Speeding up
Recently I have problems with speeding up. There are quite some things to do. Projects, things to check out, learn - neverending list. How do you solve them all the fastest? Not like when you're rather reading the page numbers in the book instead of the content.
Labels:
javascript,
life,
productivity
Thursday, 23 May 2013
Monthly contribution
We had our monthly contribution night. Nice little gathering, new and old attendees. Great discussions and finally managet to contribute my dev module back to the community.
Labels:
contribution,
drupal,
game,
javascript,
life,
NodeJS,
solr
Sunday, 19 May 2013
Facebook authorization
The more I read the management book the more I realize it's witchcraft. Also it seems we're all dumb chickens waiting for managers to tell us how to live and die. We cannot deal with stress, emotion, challenge or basically any real life situation. Only revealing fact is that managers don't tell anybody the truth. Just like in Ibsen's Wild Duck, we keep our naive happy life.
Tuesday, 14 May 2013
Rules
I had a little affair with Rules today. I was so deep inside of it, I never thought I could go that far. And nobody hurt. Being gentle and take a lot of attention pays back.
Labels:
backbone,
code,
drupal,
javascript,
xdebug
Monday, 13 May 2013
Tax
It's amazing how chemistry works. It's the time of the annual tax admission. Funny, only one time a year, usually half an hour. And I swear I have a low temper. And the only reason is to collect all my hatred and agression to that half an hour I'm filling out the tax papers.
Labels:
game,
javascript,
life
Sunday, 12 May 2013
The social game
I was wondering about what could I do, and maybe found something. It's a social game, and funny enough, it's just like any other social game. But I hope I can add a little twist to that.
Labels:
backbone,
code,
game,
javascript
Sunday, 5 May 2013
One of these lazy days
Usually lazy days should be good, but today I felt too much distracted so I ended up doing a lot of little things.
Labels:
anime,
drupal,
game,
javascript,
life
Saturday, 4 May 2013
Entitycache, you unbelievable
I was on my battle to find a calm coffee bar in the city center - just one indicator how naiv I am. Managed to read almost all the weekly articles.
Labels:
commodore64,
drupal,
javascript,
life
Saturday, 20 April 2013
Conway's game of life in CoffeeScript
First I've met the game of life theory at the uni on a class named: computer science in biology. It was fascinating, the first micro program that actually seemed to be alive. Tonight I finally got a few hours to implement the code.
Saturday, 30 March 2013
Maybe AngularJS is not for everything
Labels:
angularjs,
code,
javascript
Wednesday, 13 March 2013
A really productive activity logger
I was wondering if my daily time cutter idea was good or not. Should I continue it or not. It already took couple of hours and still a bit clunky. Making the UI is really hard. So if the dynamic visuals is the part that makes developing the app a hassle then probably I should change on the idea. And then it struck me.
Monday, 11 March 2013
Daily report cutter - part II
It's always nice to come home after a tired day, sit down, make a tea and do some CoffeeScript to calm yourself down. It's like really your first frozen girlfriend. You do whatever you want and you even can peep under the skirt and it's still stable.
Wednesday, 6 March 2013
First round at converting to CoffeeScript
I've spend a little time last night converting the plain old JavaScript code to CoffeeScript in the daily-time-cutter project. It was quite fun, so let me share my experience in a short post.
Labels:
code,
coffeescript,
javascript
Monday, 4 March 2013
Let's try CoffeeScript
I've been always interested in JavaScript - so it's getting even more when is about compilers. I've been keeping half an eye on the competitors lately: Dart, CoffeeScript, GWT and TypeScript.
Tuesday, 26 February 2013
The idea of a daily time cutter UI
It's either faith or satan - but usually if you're working you have to make reports. It really makes sense, I see the reason of course, but hate it too. All the complex idea that I managed to build up in head is destined for fading out under fragment of a second - when I need to think about how much time I've spent on what.
Labels:
javascript,
life,
productivity
Tuesday, 5 February 2013
PresJS prototype
Yesterday I wrote about my ideal very-fast presentation workflow. As a quick recap the idea was to do no presentation at all. Making the research actually could be converted to slides. Let's see the prototype then.
Monday, 4 February 2013
The productive presentation tool
I took many presentations in my life. There are definitely various types that makes big difference sometimes. There are thorough, walkthrough presentations where you explain a topic from A to Z. There are the bullshit presentations where you need the zero to hero graphs and many fancy extras. There are always creative ones of course. However I like to craft my slides as simple as possible.
Wednesday, 23 January 2013
Damn simple 3D tutorial
One of my idol is my grandmother. She was a very great mathematics and chemistry teacher when she was active at the school. She taught to me the love of numbers. I remember we were solving geometric examples, equations or some fun math problems in our free time. And I miss it sometimes. So today I decided to write a little 3D engine.
Labels:
3d,
javascript,
math
Sunday, 20 January 2013
Some thoughts about RequireJS
Being keen to learn about the new JavaScript libs I was wondering how useful RequireJS is. The library is defined by the following:
Friday, 18 January 2013
One hour game initiative
Labels:
game,
javascript,
one hour game
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