Using the data coming from the Masterlist, I tried to answer a simple question: who are the teams and how do they work?
This is of course limited as it is a snapshot of the current point in time and only use data provided via the submission form. I still hope it provides some interesting insights.
If we want to know who the teams are, we first need to know what a team is. With the structure of the games there is not a set list of team members; anyone is free to enter works for any team and switch as they see fit. Which contributes to the chaos we love so much.
I considered two definitions for the teams. The group containing anyone who submitted a work for a team, I call "team contributors". The group containing people who submitted a most of their works for one team I call "team members". Someone who submitted one fill for Team Fuck, one for Team Marry, and two for Team Kill would be considered a contributor to every team but a team member of Team Kill.
Below you can see two pie charts with the numbers of contributors and members for every team, respectively.

(The total in the contributor chart is of course higher than in the member chart as people can belong to multiple groups. The one person having currently the same number of works submitted for Team Fuck and Team Kill is not represented. coughs Panda coughs)
We see that Team Fuck has the largest number of contributors and members. Team Kill has the smallest number for both.
The difference in the number of Team Contributors and Team Members is largest for Team Kill, with more than a third of the contributors having not submitted the majority of their work for the team. This could be explained with Team Kill having the least points since day one of the Games and people wanting to help even if they mainly create for another team.
The difference between the number of contributors and members is the smallest for Team Marry which could also be explained with them leading since early on in the Games.
As we now know more about the number of people in a team, I would take a closer look at the amount of works they create.
In the table below you see the number of works per Team created by Team Members (again Pandas have been excluded for the sake of clarity).
Main Team | Works for | Works for | Works for |
by Team Fuck | 153 | 1 | 0 |
by Team Kill | 2 | 135 | 2 |
by Team Marry | 7 | 4 | 221 |
(Works by multiple people were counted for each person.)
We see overall very little deviation from the team affiliation which we also see in the following diagram.

The diagram shows how much Team Members deviate from creating for their main team. For every Team the group of people soley creating for their team is the largest (100% bracket in the darkest color). The next lighter shaded part represents the group creating more than 95% but not 100% for their team, and so on.
Let's call this factor team loyality. Overall, Team Loyality is the highest for Team Fuck. The most variation we see in Team Marry.
How does Team Marry manage to lead since time immerorial (last week)? Let's have a look at how many people contribute to how much of the whole of works for the various teams.
In the table below you see how many contributors of a team submitted more than 20% of all fills for that team and 5% of all fills, respectively.
Members contributing | Team | Team | Team |
5% of fills | 9 | 7 | 4 |
20% of fills | 0 | 1 | 3 |
We see that Team Marry has three contributors that have contributed together more than 60% of all fills for that team. (At the time of writing that it were 171 of 200 works.) In the range of people having contributed more than 5% of all works for a team we see that it's only one additional person for Team Marry. The other two teams have a bigger contingent in that bracket.
The impression that Team Marry has a small number of very dedicated Team Members also holds true when looking at who so far submitted the most works for any team in the games. The three people with the most submitted works are all Team Marry.
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Date: 2022-07-13 07:58 am (UTC)