top of page

Search


The Canada Files - Devlog 65
File 06's development is nearing completion. What I worked on since the last update: Finished all backgrounds Finished all CGs Composed 4 new music tracks Completed writing revisions As of yesterday, I've completed work on all the CGs in File 06 — which ended up being around 60 in total. Now the work that remains is music, additional polish, and the translation. It feels great to be so close to completing this multi-year project at last. I hope you're looking forward to File
LockedOn
Feb 31 min read


The Canada Files - Devlog 64
File 06's development continues into the new year! What I worked on since the last update: Blocked out all backgrounds, finished 15 Rendered placeholders for CGs, unfinished backgrounds Made another music track Conducted playtests Last month my main goal was working on all those backgrounds — I'm pleased to say that I am very close to completing them, and that the remaining ones just need a few additional props and lighting. My new workflow of doing multiple passes of every b
LockedOn
Jan 21 min read


2026
Happy New Year! 2025 was an exhausting, but exhilarating year. After the back-to-back releases of Files 04 and 05, I felt pretty burned out and really struggled with getting the last two Hangouts finished. Fortunately, things picked back up once I began working on File 06. Even though it was difficult to write, it was much more interesting to work on, and towards the end of the year, starting to put the art assets together and see the ending in sight was very motivating. Now,
LockedOn
Jan 12 min read


Methods Christmas 2025!
The Masterminds have some fun outdoors! Happy Winter Holidays! Hope you look forward to more in 2025! — LockedOn.
LockedOn
Dec 25, 20251 min read


The Canada Files - Devlog 63
Characters are finished! What I worked on since the last update: Finished the designs and sprites for the characters Coded the game to a "playable" state Finished File 06 UI recoloring This month went by super quickly, and after designing the characters went so slowly, I've realized I really need to ramp up my productivity if I want File 06 to be released in early 2026. So I've been pushing myself to work more, and have just finished make the File fully "playable" — I'm now a
LockedOn
Nov 26, 20251 min read
bottom of page
