Engineer
Digital Mars, D Language Foundation
C, C++, D programming language compilers, and
Javascript compiler
Joined December 2008
- D Coffee Haus Thursday Jul 30 7pm at Red Robin The new venue is 18029 Garden Way NE, Woodinville, WA 98072 Watch out for sign errors!
- I have been getting more mysterious failures from the Mac Arm64 linker. I went through everything in the .o files, and it all looked to spec. My own .o checker looked good. otool couldn't find any problems. objdump reports no problems at all. I asked grok to check the .o files,
- Gave up trying to get the Mac Osx Arm64 linker to accept the object file format accepted by the X86-64. It would crash the linker, although AI insisted it would work. So now I am bashing the object file generator so it generates the undocumented Arm64 object file format. This
- Uh-oh! Looks like one of my #AArch64 object files crashes the Mac linker: 0 0x1010d369e __assert_rtn + 64 1 0x100fc9ac4 ld::InputFiles::SliceParser::parseObjectFile(mach_o::Header const*) const + 19476 2 0x100fd4d72 ld::InputFiles::SliceParser::parse() const + 962 3

