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Eugene Auduchinok
597 posts
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@auduchinok

Eugene Auduchinok

@auduchinok
F# support in @JetBrainsRider
Amsterdam
github.com/JetBrains/resh…
Joined January 2011
329
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  • @auduchinok
    Eugene Auduchinok
    @auduchinok
    Aug 20
    For the past two weeks I’ve been working on reducing memory usage in #fsharp compiler service that we use in @JetBrainsRider The latest measurements look really good! 🎉 And since the improvements are in FCS itself, other tools will get them too
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  • @auduchinok
    Eugene Auduchinok
    @auduchinok
    Apr 22
    I've been working on #fsharp debug in @JetBrainsRider recently and, while we've managed to improve it a lot, it's become clear that many of the remaining issues are coming from the inlining done by F# compiler. Here's is a proposed fix:
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    Debugger: prefer no inlining in non-optimized builds by auduchinok · Pull Request #19548 · dotnet...
    From github.com
    1
  • @auduchinok
    Eugene Auduchinok
    @auduchinok
    Feb 11
    Smart Step Into is a game changer for debugging #fsharp code. And together with numerous stepping fixes it changes the debug experience completely
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    @JetBrainsRider
    JetBrains Rider
    JetBrains
    @JetBrainsRider
    Feb 6
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    Rider 2026.1 EAP 3 is out now! This preview build contains numerous improvements to F# support: 📍 Smart 'Step Into' now lets you skip intermediate calls and step directly into the selected function. 📍 Function return values are now shown in the 'Local Values' view. 📍 Stepping
  • @auduchinok
    Eugene Auduchinok
    @auduchinok
    Nov 12, 2025
    This release brings a new powerful way to fix #fsharp type errors in your solution and adds improvements to existing features across the board 🎉 As always, here are the F# plugin release notes: github.com/JetBrains/resh…
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    @JetBrainsRider
    JetBrains Rider
    JetBrains
    @JetBrainsRider
    Nov 11, 2025
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    Rider 2025.3 has just landed! 🔥 Same-day compatibility with .NET 10, including full support for C# 14 features. 🏝️ Islands UI theme as the default now look ⏱️ Major startup and @UnrealEngine performance boosts ⭐ … And more exciting features! Dive into the latest updates
    1
  • @auduchinok
    Eugene Auduchinok
    @auduchinok
    Nov 4, 2025
    A bunch of new #fsharp quick fixes are coming to @JetBrainsRider 2025.3 soon 🎉 They make it way easier to update types across your code — whether it’s refactoring a record field or changing an inferred parameter type
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