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Rive
8,989 posts
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Rive
@rive_app
The interactive experience engine. Design, animate, and code in one place. Ship everywhere.
San Francisco, CA
rive.app
Joined February 2016
1,418
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  • Pinned
    user avatar
    Rive
    @rive_app
    Jul 13
    A few of our favorite submissions from the Interactive Character Animation Challenge 👇 Winners revealed live Thursday, July 16 at 9:30 AM PT
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    00:00
    8.8K
  • Rive reposted
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    FitzChivalry
    @boredpxnda
    12h
    Overreactive nav bar icons. with @rive_app x Swift.
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    4.7K
  • Rive reposted
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    Guido Rosso
    Rive
    @guidorosso
    14h
    Rive Character Challenge: Winner's Announcement
    1.6K
  • Rive reposted
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    Studiyo
    @Studiyoco
    Jul 15
    A mascot that only looks happy is a mascot nobody trusts. Focused. Lost. Absolutely done. All in Rive. The screaming one is our favourite. Users will understand why.
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    2.2K
  • Rive reposted
    user avatar
    Rive
    @rive_app
    Jul 13
    A few of our favorite submissions from the Interactive Character Animation Challenge 👇 Winners revealed live Thursday, July 16 at 9:30 AM PT
    Image
    00:00
    8.8K
  • Rive reposted
    user avatar
    Rive
    @rive_app
    Jul 13
    Tutorial: build your own 3D engine inside Rive. Not a graphics programmer? AI can write the scripts: model import, lighting, materials, camera controls. Early Access today and once it's in production it ships everywhere (native mobile, consoles, vehicles, and of course the web)
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    9.9K
  • Rive reposted
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    onderk.
    @onderk_motion
    Jul 13
    A spinning wheel menu, made in @rive_app Drag to rotate, release to snap. Items scale and fade based on their position. Made with Luau scripting and data binding.
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    6.2K
  • user avatar
    Rive
    @rive_app
    Jul 13
    Replying to @rive_app
    Set a reminder and join us live 👉
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    The Rive Character Challenge: Winner's Announcement · Luma
    From luma.com
    964
  • user avatar
    Rive
    @rive_app
    Jul 13
    Tutorial: build your own 3D engine inside Rive. Not a graphics programmer? AI can write the scripts: model import, lighting, materials, camera controls. Early Access today and once it's in production it ships everywhere (native mobile, consoles, vehicles, and of course the web)
    Image
    00:00
    9.9K
    user avatar
    Rive
    @rive_app
    Jul 13
    In part 2, Sanu (@rocklet_) shares his versions: textured GLB import, click-to-orbit camera, full lighting rig, and a stack of shading modes (clay, wireframe, toon).
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    00:00
    1.6K
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    Rive
    @rive_app
    Jul 13
    Sanu's scripts are free on the Rive Marketplace (needs the Early Access build). The production release will ship premade libraries to handle a lot of this out of the box. rive.app/community/file…
    929
  • Rive reposted
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    Studiyo
    @Studiyoco
    Jul 9
    We Recently built a mascot, fully developed in @rive_app.
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    6.3K
  • Rive reposted
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    Drawsgood
    Rive
    @drawsgood
    Jul 10
    What’s a pirate’s favorite party favor? MylARRR balloons. 🏴‍☠️ 🎈
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    00:00
    2.8K
  • Rive reposted
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    Margelo
    @margelo_com
    Jul 9
    94x faster load times and 80% less memory usage - we rewrote @rive_app's react-native library to Nitro to make animations smoother for everyone! 🥵🐎
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    24K
  • Rive reposted
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    andrew degirolamo
    @andrewdegi
    Jul 8
    rive rendering on a kindle! wrote a small port using @rive_app's local c++ runtime and @KnightOwlHoots zig system :) animation credit: @PedroAlpera
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    2.4K
  • Rive reposted
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    Studiyo
    @Studiyoco
    Jul 7
    Say hi to your new sleep buddy. Done in @rive_app
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    00:00
    3.6K
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REPLAY
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Guido Rosso
Rive
@guidorosso
Rive Character Challenge: Winner's Announcement
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