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Showing results for tags 'handmade'.
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Version 1.0.2
3 downloads
Barren BASED ANTARCTICA, 3.8K map of 25,000 prefabs THE ULTIMATE WINTER MAP! High-concept Based Antarctica drops players into a frozen white wasteland based with 11 grid-sized tropical habitats. Your community can claim and live inside these resource-rich build zones. Each comes with central subway, recycler, carlift, water, powerlines, trees, animals, roadside loot and vehicles. National science stations are represented in relative size and location across the map offering excellent low-tier looting and cover from passing Patrol Helis. Four inland safe-zone bases sit directly on the zipline network for easy access. "I am just going outside, I may be some time." Captain Lawrence Oates, 1912 Antarctic expedition. Rich ore seams lace the mountain tops. A raised railway circuit supports ArmoredTrain plugin or players wanting an ice train experience. A buried road loop is ready for Convoy to go crawling around the wasteland in an improbable route. Facepunch monuments sit around the map like numbers on a clock, linked by bridges and zip-towers complete with comfort shelters. Standout custom monument, 'The Dead Hab', is a tomb-like failed bio-dome (blue/red themed) packed with surface roadside loot. Fierce guards protect the bunker below, where high-tier gear and a hackable crate await the brave and bold. ⚠ 100% TESTED on live humans. • 11 grid-sized bio-habs to build and live within • Each bio-hab stacked with resources and facilities • Zip-tower network with warm survival shelters • 4 inland safezone bases directly on zip network • Road/railway supports 'Convoy' & 'ArmoredTrain' • Three huge jungle rifts & rich mountain ore nodes • Clock-face layout of monuments w' bridges & zips ⚠ Required dependencies: Umod/Oxide and Rustedit DLL. Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW$27.00- 1 comment
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- #winter map
- #ice map
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Version 1.0.0
5 downloads
Frightful BIKINI WEENY • high-performance 2K map • 11,000 prefabs An idea entry-level map into my 2K battle map range. Bikini Weeny is a compact, high-intensity area where roadside monuments ring the road and rail loops, connecting key points of interest. Quiet shorelines and rugged mountains open up a variety of building spots, while freshwater lakes, dense forests, rich ore veins and freezing mountain paths give players plenty to explore. This is part of the same island chain as the infamous Bwana Dik map, BIKINI WEENY brings the same chaotic energy in a tighter, more aggressive package. Bikini Weeny, where the air is clean, the people are friendly and everyone is in love. Custom monument the 'Deep Salt Mine' is a deadly high-risk blue/red card facility buried deep in the mountains. It’s designed to frustrate, incinerate, and thoroughly ruin your players’ day. Will they make it out with the loot… or just rage-quit after losing everything? Only time (and poor decision-making) will tell. ⚠ 100% FULLY TESTED on live humans Network of fast level roads for rapid vehicle travel. Handy zip-tower network to glide back to your body. 4 central established safe zones near the zipline network. Road & railways support Convoy & ArmoredTrain mods. Numerous buildable islands — for ocean bases to bridge to. ⚠ Required dependencies: Umod/Oxide and Rustedit DLL. Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW$27.00-
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- #battle map
- #2k map
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Version 1.0.3
14 downloads
The BEVERLEY HELLBILLIES • high-performance 3.8K map • 28,500 prefabs Explore a monstrous mountain map of deep valleys, towering peaks, and fast-flowing roads. Monuments are thoughtfully spaced with natural barriers of big hills between them, delivering excellent FPS performance. A wide zip-tower network stretches across the landscape, while outer islands and broad rivers are linked by a chain of road bridges. Custom monuments focus on a diverse collection of roadside buildings, most clustered along the highways — perfect for low-tier loot runs and quick cover from any passing Patrol Helicopter. Building opportunities are abundant: island spots, shoreline claims, inland flats, hillsides, and mountain bases. ⚠ 100% TESTED on live humans "This crazy map's even good for those there uptight city folks. Yeeeeha Leroy...!" • Fantastical mountainous landscape with rolling hills. • Handy zip-tower network with heli-panic rooms. • Road/railway supports 'Convoy' & 'ArmoredTrain'. • Huge number of roadside recycler buildings. • Straight level roads with wide bends for rapid transit. ⚠ Required dependencies: Umod/Oxide & Rustedit DLL Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW$47.00- 1 comment
- 2 reviews
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- #handmade
- #mountains
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Version 1.0.4
34 downloads
Brutal BATTLE PLANET • high-performance 3.8K map • 8,500 prefabs Hand-crafted, real-world Earth map featuring every major landmass and both polar regions. The entire globe is connected by a network of sea bridges and zip-towers, letting players travel between continents without boats or helis. Popular monuments placed in appropriate locations, leaving pristine shoreline, vast interiors, and remote wilderness for building. A continental ring road runs through Eurasia and into Africa, while a transcontinental railway loops across to the Americas and back - perfect for high-speed chases and train raids. Low object count keeps map clean, giving you plenty of room to add your favorite custom prefabs. ⚠ 100% TESTED on live humans "Practically a planet - any day now!" Features infamous frozen red-card nightmare 'Ice Station Unicorn' buried deep under Greenland. Deep psychological fear, radiation, disorientation and maximum bi-polar bears. Bring friends along to help feed them. • Handy global zip-tower network to glide about on. • Four central safe zones on the friendly zipline route. • Road/railway supports 'Convoy' & 'Armoured Train' mods. • Many desirable buildable areas on the shore or inland. ⚠ Required dependencies: Umod/Oxide and Rustedit DLL. Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW$27.00- 1 comment
- 3 reviews
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- #the world
- #earth map
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Version 1.0.3
28 downloads
Fearsome BWANA DIK • high-performance 2K map • 12,000 prefabs Handmade from scratch and built for battle, BWANA DIK seamlessly merges town and country into one deadly warfront. Continuous road and rail networks connect major monuments, while untouched beaches and rugged mountains remain wild and free. Vast rural wilderness areas hide freshwater lakes, rich ore veins, dense forests, and treacherous snowy mountain passes. This infamous island is just one of many in the local chain — more coming soon to Codefling. Bwana's feared custom monument 'The Crocotorium' is a dangerous high-risk blue/red card facility protected by a central SAM site and home to massive hungry lizards. Deep in a mountain valley and surrounded by lethal jungle, the Crocotorium is not for the faint of heart. Will your players conquer it… or end up on the menu? As seen on TV... ⚠ 100% FULLY TESTED on live humans Network of straight level roads perfect for high-speed vehicle travel. Convenient zip-tower network to quickly glide back to your body after respawns. 4 large derelict urban centers featuring raised flyovers and established safe zones. Road & railway system fully support popular plugins like Convoy and Armoured Train. Numerous buildable offshore islands — ideal for ocean bases to bridge across to. ⚠ Required dependencies: Umod/Oxide and Rustedit DLL. Any problems? Please advise. -- Nomad LOST in RUST https://discord.gg/THf6dGN8eW "Bwana Dik. A nice place to die, but you wouldn't want to live there."$37.00- 3 comments
- 2 reviews
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- 5
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- #battle map
- #2k map
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Version 0.0.1
4 downloads
The Story - Case №24 - The "Envell Project" As a result of the accident at oil rig, a large group of scientists was forced to leave it, taking everything valuable with them and moving to Exodus Land. This place is teeming with useful components, but due to some difficulties, many places nearby, such as The "Researchers" Quarter, "Camp of Scientist" and "Old Researchers Center" are heavily affected by radiation, however, there are a lot of components in these places. Silent Backwater is a place that has been the main object of study, because the soil in this area allows trees to grow to incredible sizes. But they were quickly dealt with by some "Keepers". The scientists were expelled from this island, and one of their factories was left unattended, after which it was destroyed, and the Keepers built themselves a base on the largest tree in this area, where they successfully trade with other inhabitants of this fascinating world. The Stone Forest is a place that deserves special attention. It's also full of mysterious smoke (it doesn't eat a lot of FPS, by the way), and there are a lot of rocky formations on it, Including the ores! On the closest edge to Exodus Land is the "Old Research Center", which is heavily affected by radiation. With the cosmodrome, everything is very clear and understandable, except that there is a cool shop nearby where you can profit much more than in the usual one! And the final one is Deadrose Castle. It is unclear by whom, how and when the castle was built. It is always frosty, it is impossible to get there without a copter, but the concentration of ore on it is incredibly high. It is not clear who its owner is, or maybe it is a project of "Scientist Group LLC."? Case closed. About Map - This map is made with your own hands, without the use of third-party programs, only RustEdit. There are custom roads on the map, with custom trash cans, the usual ones - everyone has been bored for a long time, it's time to do something new. The map has a strict balance of resources, and the efforts made on each island are rewarded 100% fairly. All key points have radiation levels corresponding to the amount of loot in that location. The place of the oil rig is occupied by the "Camp of Scientist". By the way, nothing was said in the case about the end of the world - this place is completely affected by the maximum level of radiation, but in some places (on the border of the island) You can build a house. It has a large amount of loot, since getting there without a boat, weapons and Hazmat Suit, syringes and pills is a stupid idea. Map Size: 3500 Prefabs: 25000 Facepunch monuments: Launchsite Large Fishing Village The Dome Stone Quarry HQM Quarry Sulfur Quarry Custom monuments: Camp of Scientists Sorting Station The "Researches" Quarter Old Researching Center Losted Factory Compound of Keepers The Edge of the Map LaunchSite Market Deadrose Castle Oil Rig Ruins For correct map works download to your server this DLL file - https://github.com/k1lly0u/Oxide.Ext.RustEdit$11.00-
- #custom map
- #custommap
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