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Found 4 results

  1. Version 1.0.6

    110 downloads

    Windmill Upgrades adds a part based upgrade system to electrical windmills, allowing their performance to be improved. Each part type has 3 tiers. Players can open an upgrade interface while looking at a windmill and holding a hammer, then install custom parts by dragging them into specific slots. The menu input button is configurable, with support for RELOAD, USE, MIDDLE CLICK, and RIGHT CLICK. Each upgrade part affects the windmill’s stats, allowing you to tune max output, effective height, wind capture, power stability, and thunder performance through a simple interface. Parts are matched to their proper module slots, upgrades are saved per windmill, and all changes are applied directly to the entity in a lightweight, persistent system. The plugin also includes optional loot crate support, letting you control whether upgrade parts can appear in loot containers and set per-container drop chances for each tier. Alternatively, the parts can be added to any of your existing systems such as shops or crafting plugins. The upgrade parts are all configured in the config, with unique icons and stats, allowing you to quickly deploy this functionality to your server. As with most of my content, localization is possible, with a default English lang file included. The part shortnames and skins are all pre-configured but can be modified, or replaced with items from my Custom Item Manager. Permissions: windmillupgrades.use - Allows players to open and use the windmill upgrade interface. windmillupgrades.admin - Allows access to the admin part giving command. Commands: /wmpart - Admin chat command to give yourself all of the available parts for testing or adding to shops. Optionally can specify amount if you need more than one of each. Pre-Configured Parts: Blades: Shaft: Generator: Regulator: Lightning Rod: Default Config:
    $15.99
  2. Khan

    Power Modifier

    Version 2.1.2

    282 downloads

    Supports: Wind Mills | Solar Panels | Fuel & Test Generators | Small-Medium-Large Batteries | Tesla Coils | Heaters Both Globally & with permission-based settings allowing you to create as many different levels as you wish! Written for the best performance possible! Defaults to first permission assigned in the config if you give out multiple. Wind Mill Note: Max height Needed for Max output is floor 18 Battery Options Explained MaxOutput: Maximum Power Out Put Efficiency: How Efficient Battery is When Charging ( this How Fast it Charges ) MaxCapacitySeconds: How Much Energy We Can Request From Power Sources For Charging is this value * our maxOutput Batteries will not show new Max Out-Puts Batteries will show New Power Usage! ( Pic is below, this is because its hardcoded on client side ) Fuel Generator Options Explained StackSize: Sets Inventory Stack Size for Fuel Inside The Fuel Generator OutputEnergy: Sets Power OutPut FuelPerSec: Sets How Much Fuel to Use Per Second Electrical Heater Options Explained GLOBAL SETTER ONLY > "Sets the Max Temperature Range for Electric Heaters Only (Default is 4.0)": 4.0, FadeDuration: Sets How Long Before Heat Dissipates ( when powered off ) HeatAmount: Sets Heat Amount ( when powered on ) Solar Panel Explained To get max Output you Need 1 floor up else it will only ever be half! + Panel must Face Direct Sun-light! Tesla Coil Options Explained A TeslaCoils Power consumption amount Is Calculated By ( MaxDamageOutput Divided / By PowerToDamageRatio ) A TeslaCoils DamageAmount is Calculated By Its (currentEnergy input * powerToDamageRatio) * dischargeTickRate A TeslaCoils SelfHarmAmount is Calculated By Its ( dischargeTickRate Divided / By maxDischargeSelfDamageSeconds * SetHealth ) SetHealth: Sets Item Condition Level MaxDamageOutput: Sets the Maximum Damage it Can OutPut Like Ever PowerForHeavyShorting: Sets Electrical Input Amount Needed for Strong-Zap Zap else = Weak-Zap Zap DischargeTickRate: Sets How Fast A TeslaCoil Discharges its Zap Zap MaxDischargeSelfDamageSeconds: Configuration { "Enables use of permission based settings": true, "Reset all modifications on unload (recommended true if uninstalling)": false, "Global Battery Small": { "MaxOutput": 9000, "Efficiency": 4.0, "MaxCapacitySeconds": 1, "Permissions": { "toptier": { "MaxOutput": 30, "Efficiency": 2.0, "MaxCapacitySeconds": 18000 }, "midtier": { "MaxOutput": 20, "Efficiency": 1.4, "MaxCapacitySeconds": 13500 }, "lowtier": { "MaxOutput": 14, "Efficiency": 1.0, "MaxCapacitySeconds": 11250 } } }, "Global Battery Medium": { "MaxOutput": 50, "Efficiency": 0.8, "MaxCapacitySeconds": 540000, "Permissions": { "toptier": { "MaxOutput": 100, "Efficiency": 2.0, "MaxCapacitySeconds": 1080000 }, "midtier": { "MaxOutput": 75, "Efficiency": 1.5, "MaxCapacitySeconds": 810000 }, "lowtier": { "MaxOutput": 60, "Efficiency": 1.0, "MaxCapacitySeconds": 675000 } } }, "Global Battery Large": { "MaxOutput": 100, "Efficiency": 0.8, "MaxCapacitySeconds": 1440000, "Permissions": { "toptier": { "MaxOutput": 200, "Efficiency": 3.0, "MaxCapacitySeconds": 2880000 }, "midtier": { "MaxOutput": 150, "Efficiency": 2.0, "MaxCapacitySeconds": 2160000 }, "lowtier": { "MaxOutput": 125, "Efficiency": 1.0, "MaxCapacitySeconds": 1800000 } } }, "Global Electric Generator": { "MaxOutputTestGen": 8, "Permissions": { "toptier": { "MaxOutputTestGen": 30 }, "midtier": { "MaxOutputTestGen": 20 }, "lowtier": { "MaxOutputTestGen": 12 } } }, "Global Fuel Generator": { "StackSize": 1000, "OutputEnergy": 35, "FuelPerSec": 1.0, "Permissions": { "toptier": { "StackSize": 2000, "OutputEnergy": 70, "FuelPerSec": 1.2 }, "midtier": { "StackSize": 1500, "OutputEnergy": 60, "FuelPerSec": 1.1 }, "lowtier": { "StackSize": 1250, "OutputEnergy": 45, "FuelPerSec": 1.0 } } }, "Global Solar Panel": { "MaxOutputSolar": 20, "Permissions": { "toptier": { "MaxOutputSolar": 30 }, "midtier": { "MaxOutputSolar": 20 }, "lowtier": { "MaxOutputSolar": 13 } } }, "Global Electric Wind Turbine": { "MaxOutput": 100, "TargetSpeed": 0.0, "Permissions": { "toptier": { "MaxOutput": 250, "TargetSpeed": 3.0 }, "midtier": { "MaxOutput": 200, "TargetSpeed": 2.0 }, "lowtier": { "MaxOutput": 140, "TargetSpeed": 1.0 } } }, "Global Electric Heater": { "FadeDuration": 1.0, "HeatAmount": 5.0, "HeaterTemperatureGrowableRange": 4.0, "Permissions": { "toptier": { "FadeDuration": 9.0, "HeatAmount": 16.0, "HeaterTemperatureGrowableRange": 14.0 }, "midtier": { "FadeDuration": 6.0, "HeatAmount": 12.0, "HeaterTemperatureGrowableRange": 10.0 }, "lowtier": { "FadeDuration": 3.0, "HeatAmount": 8.0, "HeaterTemperatureGrowableRange": 6.0 } } }, "Global Tesla Coil": { "SetHealth": 250.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 35.0, "PowerForHeavyShorting": 10, "Permissions": { "toptier": { "SetHealth": 350.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 50.0, "PowerForHeavyShorting": 10 }, "midtier": { "SetHealth": 325.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 45.0, "PowerForHeavyShorting": 10 }, "lowtier": { "SetHealth": 300.0, "PowerToDamageRatio": 2.0, "DischargeTickRate": 0.25, "MaxDischargeSelfDamageSeconds": 120.0, "MaxDamageOutput": 40.0, "PowerForHeavyShorting": 10 } } } }
    $19.99
  3. Version 1.0.1

    122 downloads

    Allows adjusting of Wind Mills Globally & with different permissions based settings you can create as many different permission levels as you wish! Max height Needed for Max output is floor 18 Note Default is 100 Configuration { "Sets Global Wind Mills": { "Sets the Max Generation OutPut for Wind Mills (Default is 100)": 150, "Overrides target speed (Default is 0)": 0.0, "Reset all Wind Mills on unload (recommended true if uninstalling)": false }, "Enables use of permissions based setting": true, "Player Permissions": { "windmillmodifier.vip": { "Sets the Max Generation OutPut for Wind Mills (Default is 100)": 250, "Overrides target speed (Default is 0)": 0.0 }, "windmillmodifier.vip2": { "Sets the Max Generation OutPut for Wind Mills (Default is 100)": 300, "Overrides target speed (Default is 0)": 0.0 } } }
    $4.99
  4. Version 1.0.2

    320 downloads

    Allows you to adjust the wind turbine output to be constant power regardless of height or wind. Permissions constantturbine.use - Use the plugin. Configuration { "Constant Output Power": 100, "Force Max Height Simulation": false }
    Free

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