KRILLION
INFINITE
Loading today's Krillion diveβ¦
Krillion Infinite is a free daily word game you play in a browser. Krillion gives you seven prompts a day — name a cheese, name an actor, name a spice — and everyone in the world gets the same seven. The catch is the scoring, which runs backwards from every quiz you have played: the answer that arrives first is worth almost nothing, and the further your answer sits from what everybody else typed, the deeper Krillion sinks you.
A Krillion dive takes about four minutes. There is no account, no app, no payment and no advertising. Today's seven prompts are live at the top of this page and they change at 00:00 UTC — or take the practice prompt below first, which costs you nothing.
Krillion is a game rather than a page about a game, so here is one round of it. The prompt below is not one of today's seven and it spends nothing: type a cheese, and Krillion scores it against the same bank the daily dive is scored against.
Cheddar pays 10 points. Taleggio pays 85. Both take three seconds to type, and that gap is the whole of Krillion.
That is one round. A full dive is seven of them against a 25-second clock, and you get one dive a day.
Most word games reward you for knowing an answer. Krillion assumes you know one and asks a harder question: is it yours, or is it the answer a thousand other people typed into the same box this morning? A Krillion prompt reads name a cheese. Cheddar is correct and pays 10 points. Taleggio is correct and pays 85. Both take three seconds to type. That gap is the entire design of Krillion.
This is why a first Krillion dive so often reads like a failing grade. Seven correct answers can land you at 70 points out of a possible 700, and nothing was wrong with any of them — they were simply the answers everyone gives. Fixing that is one habit rather than more knowledge, and it is what the Krillion strategy page is for.
Krillion matches answers loosely and on purpose. A missing accent, a doubled letter, a stray plural, British spelling against American — all of it still lands. You are being scored on what you thought of, not on whether you can spell it under a clock. The full rules are on how to play.
Every answer in a prompt's bank is filed by how widely known it is, and that filing is what pays you. Krillion has six tiers, and one point buys four metres of descent.
| Tier | What it means | Points | Depth |
|---|---|---|---|
| π One in a Krillion | The single designated answer for that prompt | 100 | 400 m |
| π¦ Deep Cut | True obscurity. Few dives go here. | 85 | 340 m |
| π Rare | Genuinely uncommon | 60 | 240 m |
| π Schooler | Solid. Swims with the school. | 30 | 120 m |
| π€‘ Too Clever | The famously “obscure” pick everyone reaches for | 15 | 60 m |
| π«§ Plankton | The answer everyone blurts out | 10 | 40 m |
Only three or four answers per prompt sit in Plankton — the handful a room full of people would shout in unison. Step off those and Krillion pays you properly straight away. Close to four fifths of every bank is worth the full 85, because the hard part is not being obscure, it is thinking of anything at all inside 25 seconds. Krillion scoring has the shares each tier is cut at and the band thresholds.
A Krillion dive is reported in metres rather than as a score, because metres are the thing you feel. Seven perfect answers would be 700 points and 2,800 m of water, which is the trench floor, and nobody reaches it. The five bands you pass on the way down — Shallows, Schooler, Thermocline, Deep Cut, Trench — are pinned to real places in the water column rather than to round numbers.
The infinite part is the guessing. Inside a Krillion round there is no cap on attempts: a word you are only half sure is a real cheese is worth typing, because the downside is a second or two of clock and the upside is 85 points. You can also concede a round, but not for the first 15 seconds — an instant concede would be a skip button, and a skip button turns a dive into a quiz you rush through.
What is not infinite is the number of daily Krillion dives. There is one set of seven prompts per day, shared by every player, and it resets at midnight UTC. That is what makes a Krillion score worth comparing: you and everyone you send it to answered the same seven questions.
If you finish the daily and want to keep going, Krillion Infinite is the other half of Krillion. It drops the seven-round structure and the per-round clock and replaces both with a single tank of air: 45 seconds, draining only while you are answering, topped back up by every answer you land. A gem buys 16 seconds, a deep cut 12, and even the answer everyone gives buys 8 — landing anything keeps you breathing, and what separates the tiers is the depth they score, not the air. Prompts come at random from the whole Krillion bank and the run ends when the air does.
It asks for a different skill. The daily rewards the rarest answer you can find in 25 seconds; Infinite rewards a rare answer found fast, because thinking is the thing that spends the air. There is no daily limit and no floor to hit — start a run.
Every Krillion prompt carries a hand-checked bank of accepted answers, sorted by how widely known each one is. The pack holds 210 prompts and more than 29,000 accepted answers across them, averaging around 139 per prompt, and the deepest bank runs to 267. If a good answer is rejected, or a common one is paying like a rare one, the rejection is logged so the bank can be repaired — and you can say so directly.
Yes. Krillion Infinite is a free daily word game, with no account, no app download, no payment and no advertising. You open krillion.lol in any browser and press BEGIN DIVE.
Once. Krillion gives every player the same seven prompts each day and one dive against them; the next Krillion set surfaces at 00:00 UTC. Guesses within a round are infinite, dives are not.
Yes. Krillion runs in a mobile browser with no install, and the dive is designed around a phone-sized screen. Your progress is kept on the device you played on, so you can close the tab mid-round and come back to it.
Because your answers were right. Krillion pays 10 points for the answer most people give and 85 for one they do not, so seven correct-but-obvious answers score around 70. The score measures how unusual your knowledge is, not whether you have any.
Each Krillion prompt has one designated answer worth the full 100 points, and it is never published. Hitting it is where the name comes from, and hitting seven in one dive is the 2,800 m trench floor nobody has any business reaching.
Krillion Infinite is a free daily word game, it takes four minutes, and today's seven prompts are waiting at the top of this page.