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Mods introducing new content into the game.
Combined ruin-set content mod for Abandoned Ruins - Updated. Integrates 250 different ruins with Factorio 2.0.77 and runtime-aware compatibility.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Animated wind turbines that turn into with the wind direction. Limited to MK1 only
Mods introducing new content into the game.
Mods introducing new content into the game.
Mega Black Market is a Factorio mod that introduces an advanced economic system, allowing players to buy and sell items, fluids, and energy through a universal black market.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a semi-early Heavy Machine Gun turret for Krastorio 2 that takes Anti-Materiel Rifle magazines. Generates AMR magazines if MWR is disabled. Damage and fire rate bonuses on the ammo and turret may not persist if MWR is enabled or disabled on a prior save.
Mods introducing new content into the game.
Stay within Radar range to use the map (remote view). Roboports also work. GPS not included
Small changes concerning balance, gameplay, or graphics.
Restores the pre-2.0 behaviour of the Rocket silo by putting Space science packs in the silo, and removing the Cargo landing pad. Also has options to reintroduce Rocket control units and the old graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod doesn't do anything by itself. You need to install ruin-set mods or no ruin will be spawned. It then can spawn randomly choosen ruins in the world. These ruins are destroyed fragments of bases, forts, small oases, and more. (Now co-authored with roland77)
Mods introducing new content into the game.
Build your base on a platform that warps from planet to planet and escape biters before they overwhelm you.
Large total conversion mods.
Automatically place a pipe when two undergrounds are placed at a corner or one space apart.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod pack contains various QoL mods for the Space Age DLC and Base Game that I personally use.
Collections of mods with tweaks to make them work together.
This mod pack contains various QoL mods for the Base Game that I personally use.
Collections of mods with tweaks to make them work together.
In addition to the HD textures for the Base Game, this modpack includes visual enhancement mods and tweaks. All included mods are automatically set and adjusted to create a consistent look.
Collections of mods with tweaks to make them work together.
Enhanced Companion Drones with Bodyguard behavior mode. Drones prioritize following and protecting the player. Everything is controlled from one in-game panel: attack/construction/mining modes, behaviour mode, speed, follow distance, threat radius and the mining zone - no console commands needed. Rocket-based area combat. Based on Companion Drones 2.0 by MrJakobLaich.
Mods introducing new content into the game.
Adds Tank UB (Upgraded Brakes) - a tank variant with significantly improved braking force, craftable after researching Advanced Braking Systems.
Mods introducing new content into the game.
Tachigami Itsuki Modpack for Space Age, Bob's and Angel's. Seamless integration of Space Age with Angel's & Bob's mods. Unified balance, new entities, items, fluids, recipes, and technologies, plus updated icons.
Collections of mods with tweaks to make them work together.
Mod that allow you to chop trees in 3x3/4x4/5x5 aoe radius after toggle key is pressed (all configurable in mod options)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.