I'm putting my money where my mouth is
2026 is the year of Durable Streams
....now on Rivet Actors
...and written in pure Rust
...with SSDs + S3 tiered storage
Introducing Durable Streams for Rivet Actors
Electric Cloud shuts down September 10. Rivet provides a graceful migration to open-source infra:
♾️ Bottomless storage (no 10 GB Durable Objects limit)
⚡ SSDs w/ S3-tiered storage
🌍 Multi-region edge network
🦀 Written in Rust
0.9.0 is here, and it brings the most wanted herdr feature:
all your machines running herdr, in a single client 🎉
control your agents and projects across local and remote machines without jumping between terminal tabs.
100% this
This is why we built a WebAssembly- and isolates-based sandbox as a library that's Linux-compatible / POSIX-compliant
Vastly more resource efficient & lets you use more types of hardware
github.com/rivet-dev/agen…
there aren’t enough CPUs to power all the agents, which means sandbox architecture requires a rethink (isolates!!!)
watch my investor day talk (apologies in advance for making you go to linkedin but that’s the best link i got): linkedin.com/posts/cloudfla…
+1 this
game devs think in 7 ms budgets to hit 144 hz frame rates
everything from mem cache misses, allocs, gc pauses, lock contention, gpu stalls are critical
there’s a reason much of the rivet team used to work in gaming, they make killer systems engs
we never talk about volume metrics in anything other than per second. if the per second number isn’t impressive, the metric isn’t impressive. we’re talking about computers for fuck’s sake.
oh jeez, ranked "dev tools" on the app store are all ripping off neoclouds now
a nontechnical friend built a website and deployed it to netfliy
so i was curious why the claude chose netlify
turns out, they had built the site on their phone
when they asked to publish it,