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Nathan Flurry 🔩
Rivet
5,557 posts
Nathan Flurry 🔩 profile banner
@NathanFlurry

Nathan Flurry 🔩

Rivet
@NathanFlurry
The actor guy. DMs open. Founder @rivet_dev (YC W23 & Speedrun) git.new/rivet + git.new/agent-os
San Francisco, CA
nathanflurry.com
Joined November 2014
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  • Pinned
    @NathanFlurry
    Nathan Flurry 🔩
    Rivet
    @NathanFlurry
    Sep 3
    I'm putting my money where my mouth is 2026 is the year of Durable Streams ....now on Rivet Actors ...and written in pure Rust ...with SSDs + S3 tiered storage
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    @rivet_dev
    Rivet
    @rivet_dev
    Sep 3
    Image
    Introducing Durable Streams for Rivet Actors Electric Cloud shuts down September 10. Rivet provides a graceful migration to open-source infra: ♾️ Bottomless storage (no 10 GB Durable Objects limit) ⚡ SSDs w/ S3-tiered storage 🌍 Multi-region edge network 🦀 Written in Rust
    14
  • @NathanFlurry
    Nathan Flurry 🔩
    Rivet
    @NathanFlurry
    4h
    huuuuuuuge
    @herdrdev
    herdr
    @herdrdev
    5h
    0.9.0 is here, and it brings the most wanted herdr feature: all your machines running herdr, in a single client 🎉 control your agents and projects across local and remote machines without jumping between terminal tabs.
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    00:00
    1
  • @NathanFlurry
    Nathan Flurry 🔩
    Rivet
    @NathanFlurry
    Sep 6
    100% this This is why we built a WebAssembly- and isolates-based sandbox as a library that's Linux-compatible / POSIX-compliant Vastly more resource efficient & lets you use more types of hardware github.com/rivet-dev/agen…
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    @ritakozlov
    rita kozlov 🐀
    Cloudflare
    @ritakozlov
    Sep 5
    there aren’t enough CPUs to power all the agents, which means sandbox architecture requires a rethink (isolates!!!) watch my investor day talk (apologies in advance for making you go to linkedin but that’s the best link i got): linkedin.com/posts/cloudfla…
    15
  • @NathanFlurry
    Nathan Flurry 🔩
    Rivet
    @NathanFlurry
    Sep 4
    +1 this game devs think in 7 ms budgets to hit 144 hz frame rates everything from mem cache misses, allocs, gc pauses, lock contention, gpu stalls are critical there’s a reason much of the rivet team used to work in gaming, they make killer systems engs
    @samlambert
    Sam Lambert
    PlanetScale
    @samlambert
    Sep 4
    we never talk about volume metrics in anything other than per second. if the per second number isn’t impressive, the metric isn’t impressive. we’re talking about computers for fuck’s sake.
    1
  • @NathanFlurry
    Nathan Flurry 🔩
    Rivet
    @NathanFlurry
    Sep 4
    oh jeez, ranked "dev tools" on the app store are all ripping off neoclouds now a nontechnical friend built a website and deployed it to netfliy so i was curious why the claude chose netlify turns out, they had built the site on their phone when they asked to publish it,
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    9
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