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NVIDIA Game Dev
NVIDIA
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NVIDIA Game Dev
NVIDIA
@NVIDIAGameDev
NVIDIA-related news and announcements of interest to game developers
Santa Clara, CA
developer.nvidia.com/industries/gam…
Joined January 2009
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    NVIDIA Game Dev
    NVIDIA
    @NVIDIAGameDev
    Jul 16
    How did @capcom_official use RTX and DLSS to bring path tracing to PRAGMATA and Resident Evil Requiem?🎮 The RE ENGINE team breaks it down. Read the Q&A: developer.nvidia.com/blog/qa-how-ca…
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    NVIDIA Game Dev
    NVIDIA
    @NVIDIAGameDev
    Jul 22
    At #SIGGRAPH2026, @edliu1105, NVIDIA Director of Applied Deep Learning Research, shared the research behind DLSS 5. His keynote presentation explored how the game’s rendered frame grounds the model, along with the challenges and methods of preserving artistic intent, maintaining
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    DLSS 5 | SIGGRAPH 2026 Keynote Presentation by Edward Liu and Gabriele Leone
    From youtube.com
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    NVIDIA Game Dev
    NVIDIA
    @NVIDIAGameDev
    Jul 21
    At #SIGGRAPH2026? Keep your camera handy. 📷 Check out the giveaway below for your chance to take home an NVIDIA RTX PRO™ 6000 Workstation Edition GPU.
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    NVIDIA Workstation
    NVIDIA
    @NVIDIAworkstatn
    Jul 21
    Want to win an RTX PRO 6000 at SIGGRAPH? 👀 Join NVIDIA and our guest speakers during Physical AI day, RTX Rendering day, or AI in Production day during #SIGGRAPH2026. Snap a photo while you attend a session and tag @NVIDIAworkstatn to be entered for a chance to win. The more
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    NVIDIA Game Dev
    NVIDIA
    @NVIDIAGameDev
    Jul 20
    Neural rendering is opening the door to a new era of real-time graphics. Want to learn more? 👀 Tune into the NVIDIA #SIGGRAPH2026 keynote tomorrow to learn how NVIDIA DLSS is helping advance photorealistic visuals while staying true to the worlds developers create. 🗓️ 3:45 PM
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    NVIDIA Game Dev
    NVIDIA
    @NVIDIAGameDev
    Jul 18
    Neural rendering is driving the next wave of innovation in computer graphics. 🖼️ Tune in Monday for our keynote at SIGGRAPH 2026, where NVIDIA leaders will share our latest breakthroughs in graphics research. Read the article below by NVIDIA Director of Applied Deep Learning
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    Edward Liu
    @edliu1105
    Jul 18
    Article cover image
    Article
    Neural Rendering for Real-Time Graphics
    SIGGRAPH is where graphics learns to look real. I've spent my career bringing that look to real time. In 2018, NVIDIA introduced NVIDIA RTX at SIGGRAPH, bringing RT Cores and Tensor Cores together in...
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