1 Gamepad API Examples

This collection is your entry point into the world of physical controllers on the web. It breaks down how to intercept gamepadconnected and gamepaddisconnected events to dynamically detect plugged-in devices. The key element involves using requestAnimationFrame to create a continuous polling loop that reads button and stick states in real-time. Examples demonstrate how to normalize input from different controllers (Xbox, PlayStation) and translate it into smooth control over DOM elements or Canvas graphics.

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thumbnail: DOM-Based Platformer with Gamepad API Support

DOM-Based Platformer with Gamepad API Support

A DOM-based platformer engine that constructs levels from numeric arrays, utilizing document.elementFromPoint for real-time collision detection and physics simulation. The JavaScript game loop manages gravity, gamepad support, and level transitions, while intricate CSS gradients and animations bring the tile-based world and character to life.