Showing posts with label scurvy dogs. Show all posts
Showing posts with label scurvy dogs. Show all posts

Thursday, 28 January 2010

Details on the night of murder and scurvy dogs.

The latest WAR Europe newsletter published some sneak peaks of the upcoming live events as we welcome in the night of murder on February the 10th (though since it lasts a week maybe it should be the nights of murder? week of murder?). It also gives us a little more information on the scurvy dogs event. So for those who are yet to see it, here's a copy/paste job.
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Live Event: Night of Murder
When: February 10th – February 17th, 2010
What: Love em to death!
Rewards:

Basic Butcher’s Blessing (+10% xp/renown/damage/incoming healing) and lasts for 3 in-game days
Advanced – Well-Mounted Skull – Places a pike next to the body of a fallen foe, topped with their head
Elite Khaine’s Caress – Event Slot item with Career-specific stats

World Drop ItemThe Noggin & Burning Blood Potion (that is to say, Khaine’s Regard, the ring, no longer drops)

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Avast , me mateys - for the Scurvy Dogs are upon us! If plunderin’ be your port of call then prepare for a weekend of plank walkin’, swashbucklin’ and bare knucklin’ as WAR hits the high seas!

Scurvy Dogs introduces a new scenario – The Ironclad! The forces of Destruction seek to silence the cannons and bash some stunties as they invade from their makeshift pontoons. Be blasted into the air by sea mines in 6 vs. 6 close-quarters combat. Gyrocopters and Zeppelins fight to dominate the skies as you work with your team to control key areas on the Ironclad.

Become a dread pirate as you unlock the weekend events achievements within the Tome of Knowledge and see if you can earn the title “Dread Pirate. And if that doesn’t sate your appetite for booty then 25% more medallions might put some wind in your sails!

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Both events sounds pretty good as always, hoping we don't have an emote spam live event and the 6v6 is always good fun, and with more medallions then I can see a weekend of mass scenarios (though typically I work Saturdays so that's one less day for me.. grrrr). Overall though, no complaints from what I see there... Now we just wait on the 1.3.4 notes...

Monday, 14 December 2009

Looking over the next few weeks

Things in WAR will no doubt slow down over the inevitable winter festivities. Mythic will be heading home for some well deserved rest. Guilds will go quiet as people remember the little Snotlings they need to pay attention to and all those Dwarfs get fatter as they gorge themselves on Turkey and beer (mmmmm) and can't move off the sofa.

So what do we have to look forward to in WAR over the next month or so?

Will the most important thing is KEG END our traditional winter festivities (and I must have a gobbo bar back) It went down a storm last year, partly I believe due to the grindy nature of the event so that when the war front was quiet, there was plenty to do.

Looking further ahead we should be expecting 1.3.4 (unless they shift it to 1.4 if it's fairly major changes) I'd guess around the end of February. If this comes with the expected class balances (amusingly we had a scenario last night where 4 classes represented all 12 Order. Slayer, Warrior Priest, Bright Wizard and Knight, which also seems to represent the vast majority of classes in an order warband as well. I'm hoping to Gork as well that they add in the extra influence rewards or other weapon drops etc as well to RvR to give a bit more drive to get to the lakes.

Somewhere floating around Keg End and the Night of Murder live events we should find Scurvy Dogs as well, I'd expect it to be after the Night of Murder but if it's between and with a possibility of 1.3.4 in the first couple of months we could have a VERY busy new year !

Of course, my predictions aren't exactly known to be very accurate