The Long Voyage of Seggotan’s Song Pearls – June 24, 2026
Read the ocean-going design diary of an adventure that almost wasn’t—and then suddenly, it’s upon us!
The Long Voyage of Seggotan’s Song Pearls – June 24, 2026 Read More »
Read the ocean-going design diary of an adventure that almost wasn’t—and then suddenly, it’s upon us!
The Long Voyage of Seggotan’s Song Pearls – June 24, 2026 Read More »
Becoming a successful creator requires learning the language of social sharing. Here’s a quick and dirty rundown on doing that for your show.
Run your best actual play | Float like a social butterfly – June 22, 2026 Read More »
Osvaud writes to himself in his diary with pointers for all good liches.
Memoirs of a Lich: Restraint – June 19, 2026 Read More »
Read up on the two forms of content that keep your audience invested in your story when they aren’t listening to your content.
Run your best actual play!: Share your world, not just the game – June 15, 2026 Read More »
As my imp familiar, you are the only individual other than myself even remotely likely to ever read my diary. So I wanted to set aside this personal heartfelt message for you.
Memoirs of a Lich: Arcane Bonds – June 12, 2026 Read More »
Feels like the old-school RPG experience is having a moment. You don’t have to look far to immerse yourself in the world of single-digit hit points, punishing encounters, and gameplay that rewards ingenuity in the moment.
Dos and Don’ts for 5E GMs Delving Into Shadowdark RPG – June 10, 2026 Read More »
Supplements, both big and small, can save you planning time for your actual play game and let you enjoy some network effects.
Run your best actual play | Take your supplements! – June 8, 2026 Read More »
Examine ways you and your gaming group can recapture some of that old-school feel without changing the mechanics of the Tales of the Valiant or 5e/5.5e D&D systems.
Find that OSR Vibe with Modern Mechanics | Part 1: Carry it and use it – June 3, 2026 Read More »
There are many pieces to mastering showmanship. Here are two that are immediately useful.
How to run an actual play | 2 Tricks for Stellar Showmanship – June 1, 2026 Read More »
You’re new to D&D and you’ve seen some stuff on the Internet, but it’s kind of a lot. We’re going to clear up confusion with a list of terms you need to know to play the game.
What do all these D&D words mean? – May 27, 2026 Read More »
Last article, we chatted about creating teams in the world of our games, but this time, we’re pulling the camera back to discuss the benefits of working with other content creators. Read all Beyond the Audience articles! A lot of people are creating RPG content these days. Tabletop gaming has exploded in the last few
How to run an actual play | 2 powerful tools to grow your audience – May 25, 2026 Read More »
Dear Osvaud, This is Osvaud. Do you recall every single time some buffoon with a holy aura gave us a lecture on the error of our ways? How about all the rivals cursing our name with their dying breath? I don’t either. It all basically blends together into an annoying mishmash after the first few
Memoirs of a Lich: Monologues – May 22, 2026 Read More »
The first time you sit down behind the screen, it feels like everything changes. Suddenly, you’re not “just playing” anymore—you’re responsible for the world, the rules, the pacing, the story, and somehow everyone else’s fun. But here’s the truth that often gets lost in all that pressure: GMs are still players.
I’m a new game master. Help! Dos and Dont’s for New GMs – May 20, 2026 Read More »
Tips and tricks for building an RPG show that is loved by both your players and the larger audience beyond your table.
How to run an actual play | 3 reasons to put factions in your game – May 18, 2026 Read More »
Enjoy a Friday Funnies throwback—Memoirs of a Lich!
Memoirs of a Lich: Minions – May 15, 2026 Read More »
Kobold-in-Chief Wolfgang Baur talks about why homebrewing is so great and what it does that professional publishing can never do.