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A downloadable game for Windows and macOS

Click & drag your way your way to victory in this window manager-centric puzzle game.

Think outside the box with Lens, the window-bridging tool that allows certain objects to carry from one window into the next.

This game was made in under 30 days by NotExplosive with about a dozen sounds taken from freesound.org (all credited within the game) and one asset borrowed from Medamaudee on a previous project we collaborated on that never saw the light of day.


This game is entered as a submission for IGMC and Github Game Off as it was made within the time constraints for both jams.



Version 2 is the exact same game, the only change is a slightly newer version of LOVE2D (11.1 to 11.2) which should fix the bug where the game doesn't run on some machines.

StatusReleased
PlatformsWindows, macOS
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNotExplosive
GenrePuzzle, Simulation
Made withLÖVE
Tags2D, glitch, LÖVE, Retro, satire
Code licenseMIT License
Average sessionAbout an hour
LanguagesEnglish
InputsMouse

Download

Download
lens-v1.zip 29 MB
Download
lens-v1-moonshine-disabled.zip 29 MB
Download
lens-v2.zip 29 MB
Download
lens-v2-macos.zip 57 MB

Development log

Comments

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uhh. not really sure what happened:

Error

system/window.lua:549: attempt to perform arithmetic on local 'index' (a nil value)

Traceback

system/window.lua:549: in function 'bringNextWindowToFront'

system/window.lua:572: in function 'close'

apps/settings.lua:25: in function 'onEnd'

system/timer.lua:14: in function 'update'

nx/update.lua:13: in function 'update'

[C]: in function 'xpcall'

this kinda just happened once and then never again so idk what that was about.

interacting is pretty jank. i couldnt figure out archery at first, as the game wouldnt let me shoot the bow. when i clicked it, the window would just flash. idk why and it then suddenly started working. still the final shot was so hard to figure out. 

and then the game kinda ended. three keys, the red, the black, the blue and then it was over. the game closed after i opened up the browser. now i was kinda expecting more, mostly due to there being 4 devlogs on this. it seems like the first two are what we have here, yet the second two are from a version that hasnt been released. i love the concept and the ideas for the extended version seem really cool. sad that that version never saw the light of day. it even featured hall, an old project. would have been cool to see that also krill or be krilled. using games that you made, that didnt have much to do in them, to make one big puzzle browser game is such a cool idea and would have been so cool to see. so yeah, the game was good, the amount of videos about it just had my expectations high. i was expecting the extended version, but that doesnt seem to have been released.

reading the blog confirms this. lens 2 is an idea, one that has as of yet not been able to be made. kinda sad, but i get it. the perfect game is hard to make and trying to will lead to no game being made. lots of creatives, be it art, game development, writing will try to make their dream creation. in their minds it is the best thing they can make. this leads to wanting a perfect result, one that is most often impossible to achieve. in many cases this leads people dedicating everything they have to their dream, without being happy about the result, or they stop creating altogether, as they cant create their dream. im glad you were able to move past lens 2 and have been able to continue creating. while i would love a lens 2, reading the blog, i realize that that probably shouldnt be attempted to be made. that can only do more harm than good. 

Shout outs to Simple Flips!!!!

This was really really fun. Thank you.

Here's my playthrough!

Hello , is there any Linux port planned ? Or any place where I can find the .love ?

Hiya! Since this is open source I have an easy answer for you: https://github.com/notexplosive/lens-window-game

clone/download the repo and change .zip to .love :)

hello, I'm a mac user

gonna try the game in wine, i'll let you know how it goes

It ran, but gave this error when I scored 30 in poptire:

Error

components/poptire.lua:107: attempt to index field 'scene' (a nil value)

Traceback

components/poptire.lua:107: in function 'update'
nx/game/actor.lua:20: in function 'sceneUpdate'
apps/lens.lua:23: in function 'canvasUpdate'
system/window.lua:109: in function 'update'
nx/update.lua:13: in function 'update'
[C]: in function 'xpcall'

Hi! Mac port is coming in just a few days. IGMC won't let me update the uploads section until the judging period ends.

Hiya again! Just so you know I now have an official mac port up. :)

Idk how i got to a point of crashing the game, but this just happened:

Error

moonshine/init.lua:46: Cannot create Canvas: Texture format cannot be rendered to on this system.

Traceback

[C]: in function 'newCanvas'
moonshine/init.lua:46: in function 'moonshine'
nx/update.lua:45: in function 'draw'
[C]: in function 'xpcall'

Hiya! This appears to be because you don't have a video card, is that correct? If that's the case there's a chance the game won't run on your system at all. I can look into that bug in particular (moonshine is a third-party library the game uses for shaders, it's not at all essential to the game). I have another version posted above with moonshine disabled, let me know if this runs.

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