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saphee

13
Posts
1
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1
Following
A member registered 18 days ago

Creator of

Recent community posts

Fun levels and great animations!

I like when people use basic shapes. Did you use a sprite or a Polygon2D for the rectangles?

Also, i agree with the person below, can't get the music out of my head

that's all that matters!

:(

i hate that it let's you do that. like why would i even want any of my game files to get deleted when there's already an option to hide them from anyone. editing the page shouldn't feel like navigating a minefield

can't play it, but i will say the art looks really good!

It is quite difficult indeed. But it might just be due to my utter lack of experience with management type games.

Still very fun! The UI and art even made me feel nostalgic for some reason

It is seriously depressing ::(

Thank you for making this!

really fun! your voice adds a lot to the game

i also thought of making a b@yblade roguelike but after some careful consideration decided against it

oh, and i got a Slayblade video recommended to me the moment the submission period ended which is a pretty eerie coincidence

a very unique take on the theme!

also the run game button saying "Run thing" is a nice touch. i didn't even know you could do that

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always happy to see someone who makes everything themselves!

very cute and a great spin on the theme!

no numpad in my posession

had to rebind some keys with autohotkey ```0::Numpad0```

doesn't get more serious than that. 5/5

cute art style. great sound design. really fun game!
moving and grabbing at the same time is a little awkward. i used AutoHotKey to swap the "e" with the "shift" and it felt way better
also, was there a way to inject custom CSS? your game page looks awesome!

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your game runs really well on desktop. but i don't know why the web version of mine lags so much. it might be the fact that i set my physics tickrate to 120 at the start of the project and forgot about it. or it might be the unoptimized shaders that i wrote. or it might not even be my fault. i guess i have until the GMTK Game Jam to figure this out ::)

great levels! but there are rectangles in the game. i feel lied to. 5/5

i used Godot as well and i can't even fathom how you've managed to make this in just a week! people usually gloss over seemingly minor things but i really appreciate you not setting the master volume set to 100% (i always turn down the gain on my speakers to 20% because some games like to blast everyone's ears with a soundtrack that starts playing at -3db LUFS the second you launch the game) love the spaceship design and the overall visual style. great game!