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AI Nexus
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AI Nexus
@_AI_Nexus
Mobile app live on App Store & Google Bring your socials to life: clone.a1x.io Support & info: linktr.ee/ainexus_a1x
MultiversX
a1x.io
Joined January 2024
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  • user avatar
    AI Nexus
    @_AI_Nexus
    Jun 29
    🔥A1X Buyback & Burn Update This month, we bought back a total of 3,228,456 $A1X. From this: • 1,614,228 $A1X has been burned • 1,610,000 $A1X has been allocated to the Team and vested for 12 months. Once the vested Team allocation unlocks, we will decide what happens next -
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    AI Nexus
    @_AI_Nexus
    Jun 29
    Proof of burn: explorer.multiversx.com/transactions/9… Proof of lock: explorer.multiversx.com/transactions/b…
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    MultiversX Explorer
    From explorer.multiversx.com
    154
  • user avatar
    AI Nexus
    @_AI_Nexus
    Jun 26
    🔥A1X Buybacks Have Begun We want to share another important update with the community. A1X buybacks have now begun. Moving forward, we plan to buy back $A1X regularly, at random times. The tokens bought back will be split as follows: • 50% will be burned • 50% will go to
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    2.7K
  • AI Nexus reposted
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    Joe Wu
    @joewu_official
    Jun 23
    A rare sight given the current market sentiment. A lot of projects have gone silent or disappeared altogether let alone carrying through with their promises. Kudos to those still standings, still building, still honouring their promises. $EGLD #EGLD #MultiversX
    user avatar
    AI Nexus
    @_AI_Nexus
    Jun 22
    🔥A1X Burn Update: 23M+ Tokens Burned We have now burned 23,033,144 $A1X, equal to 2.3% of total supply! That means A1X just became more scarce. More importantly, the team has lived up to, and exceeded, the commitment made in our December announcement to begin burning the Team
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    3.7K
  • user avatar
    AI Nexus
    @_AI_Nexus
    Jun 22
    🔥A1X Burn Update: 23M+ Tokens Burned We have now burned 23,033,144 $A1X, equal to 2.3% of total supply! That means A1X just became more scarce. More importantly, the team has lived up to, and exceeded, the commitment made in our December announcement to begin burning the Team
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    5K
  • user avatar
    AI Nexus
    @_AI_Nexus
    Jun 22
    📰$A1X MEXC Update We want to be upfront with the community. MEXC has informed us that $A1X will be delisted because we have not met their required trading volume criteria. Given the current market situation, volume has been lower than needed. $A1X will be tagged on MEXC as
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    2K
  • AI Nexus reposted
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    Bubu | Project X
    @BubuMVX
    Jun 20
    The hardest was stopping at exactly the right number
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    Multiversᕽ
    @MultiversX
    Jun 19
    Care for a game? supernova-sprint.xyz 👉🔘
    3.6K
  • user avatar
    AI Nexus
    @_AI_Nexus
    Jun 16
    🚀Play As Me Growth Update Behind the scenes, we’re working on a major App Store Optimisation (ASO) expansion for Play As Me. Over the next few days, the app will be fully optimised in 40+ languages across app stores worldwide. Why this matters: • Better visibility in local
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    3.2K
  • user avatar
    AI Nexus
    @_AI_Nexus
    Jun 10
    🔥Team Allocation Burn Update Back in December, we announced that we would burn half of the 12% team allocation of $A1X. After further discussion, we have decided to go further. We will now burn 100% of the team allocation. Quick recap: •120,000,000 $A1X (12% of supply) was
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  • user avatar
    AI Nexus
    @_AI_Nexus
    Jun 8
    📉$A1X Market Update We are aware of the significant decline in the $A1X price over the last 24 hours. Like many of you, we're disappointed to see such a sharp move and understand the frustration this causes for our community. The team is actively discussing a number of
    3.6K
  • user avatar
    AI Nexus
    @_AI_Nexus
    Jun 5
    🎮Community Challenge Time Imagine you've just joined the Play As Me design team. Your task: Pitch the next mini-game. The catch? The more ridiculous the idea, the better. We'll start: Alpaca Launcher Launch increasingly angry alpacas at targets. The further they fly, the
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    620
  • user avatar
    AI Nexus
    @_AI_Nexus
    Jun 1
    🧠Play As Me – Developer Diaries Vol. 12 – Acquiring Quality Users As we begin scaling Play As Me on iOS, we're focusing on a metric that matters: Paying customers. Downloads are great. But ultimately, we want to find people who see the product, create an avatar, and think:
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  • user avatar
    AI Nexus
    @_AI_Nexus
    May 27
    📈Next up: User Acquisition We’ll begin ramping up iOS user acquisition throughout June and, as promised, we’ll continue sharing the stats publicly as we go along. We’re very optimistic about Play As Me’s potential. The Android side has already shown really encouraging signs:
    user avatar
    AI Nexus
    @_AI_Nexus
    May 25
    🍏The day has finally come - Play As Me is now LIVE on iOS! After a short interlude involving Apple rejecting our first submission because they “couldn’t find the games”… everything has now been sorted and approved. Play As Me is officially available to download from the App
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    773
  • user avatar
    AI Nexus
    @_AI_Nexus
    May 25
    🍏The day has finally come - Play As Me is now LIVE on iOS! After a short interlude involving Apple rejecting our first submission because they “couldn’t find the games”… everything has now been sorted and approved. Play As Me is officially available to download from the App
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    1.7K
    user avatar
    AI Nexus
    @_AI_Nexus
    May 25
    👇Download Play As Me on iOS: apps.apple.com/us/app/play-as… Powered by $A1X.
    397
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