I made this prototype in the past 4 days. It's called JUGGLRX and it's about juggling as many balls as possible without dying! #gamedev#indiedev
Play it here: a327ex.itch.io/jugglrx-protot…
not gonna keep working on this prototype anymore for various reasons, but i think its an idea with potential so here are some brief design points on it: (this idea was inspired by stuffed wombats tweet below)
and lastly, the emoji theming is irrelevant and its just what i happen to be using so that could be anything else and it wouldnt change anything. source code for prototype is here for anyone interested: github.com/a327ex/super-e…
You have to focus on things you have control over and be somewhat detached from the things you don't. You have no control over people deciding to play your game or not so it's better to just focus on what you can control (the game's quality), do your best and go from there.
I don't really use phones and have no interest. If you want to do it you have my permission, just don't sell it for a price higher than it is on Steam. The code is MIT licensed and all assets I use also generally only have attribution required licenses.