Pinned
Linear
3,193 posts
The product development system for teams and agents.
- A deep dive from our engineer @kenneth_skovhus on why we're moving Linear from styled-components to StyleX, and what we've learned so far.New post: why and how @linear is moving to @stylexjs. Codemods and agents are doing the heavy lifting. Humans still have to perform detective work on cursed hover states. skovhus.dev/blog/moving-li…
- We’re aware of an issue causing the app to be unavailable for some users. Sorry for the disruption — we’re investigating. Updates:
- Also new this week: • Desktop navigation history and pinned tabs • Private sub-teams • Release pipeline changelogs Learn more:
- Following the US government's export control directive and Anthropic’s recent announcement, we are suspending access to Claude Fable 5 in Linear Agent’s coding sessions. To ensure minimal disruption, all workspaces who have enabled Claude Fable 5 are being automatically failedThe US government, citing national security authorities, has issued an export control directive to suspend all access to Fable 5 and Mythos 5 by any foreign national, whether inside or outside the United States, including foreign national Anthropic employees. The net effect of
- Linear Agent can now write code. We put it to work, automatically fixing bugs as they land in triage. Igor, the engineer behind these automations, shares how he set them up.
- Replying to @linearLinear Agent uses Claude Code and Codex to start, with more coming soon. See how we're closing the loop for teams and agents.
- We’re aware that Linear is unavailable for many users. We’re working to restore service. Updates:The issues affecting Linear have been resolved, and service is operating normally across all regions. We apologize for the disruption. Updates:
- Last week we launched Diffs, a new way to review PRs directly inside Linear. The most common question we've gotten since then is how Linear handles code reviews internally. Maciek, one of the engineers who built it, breaks down his process here.








