clarify documentation of TcpStream::connect() for multiple valid addresses#33167
clarify documentation of TcpStream::connect() for multiple valid addresses#33167bors merged 1 commit intorust-lang:masterfrom
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…esses Signed-off-by: benaryorg <binary@benary.org>
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Thanks for the pull request, and welcome! The Rust team is excited to review your changes, and you should hear from @aturon (or someone else) soon. If any changes to this PR are deemed necessary, please add them as extra commits. This ensures that the reviewer can see what has changed since they last reviewed the code. Due to the way GitHub handles out-of-date commits, this should also make it reasonably obvious what issues have or haven't been addressed. Large or tricky changes may require several passes of review and changes. Please see the contribution instructions for more information. |
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⌛ Testing commit 68a18c4 with merge 061cff6... |
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💔 Test failed - auto-win-msvc-64-cargotest |
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@bors: retry On Sun, Apr 24, 2016 at 4:46 AM, bors notifications@github.com wrote:
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clarify documentation of TcpStream::connect() for multiple valid addresses I am not sure how the UDP part of the stdlib behaves when passing multiple valid addresses, but it should be mentioned as there are legit use cases for [`impl<'a> ToSocketAddrs for &'a [SocketAddr]`](http://doc.rust-lang.org/nightly/std/net/trait.ToSocketAddrs.html), a TCP fallback only being one. Just a little example program for anyone willing to enhance the documentation further: ```rust use std::net::SocketAddr; use std::net::ToSocketAddrs; use std::net::TcpStream; fn main() { let v: Vec<SocketAddr> = vec! [ "127.0.0.1:1338".to_socket_addrs().unwrap().next().unwrap(), "127.0.0.1:1337".to_socket_addrs().unwrap().next().unwrap(), "127.0.0.1:1339".to_socket_addrs().unwrap().next().unwrap(), ]; let stream = TcpStream::connect(&v[..]).unwrap(); } ```
I am not sure how the UDP part of the stdlib behaves when passing multiple valid addresses, but it should be mentioned as there are legit use cases for
impl<'a> ToSocketAddrs for &'a [SocketAddr], a TCP fallback only being one.Just a little example program for anyone willing to enhance the documentation further: