Squirrel simulation in C++Last Updated : 12 May 2025 A squirrel, multiple nuts, and a tree are present. A two-dimensional grid's cells represent positions. Ultimately, we want to determine the shortest path possible for the squirrel to travel to gather each nut and place it under the tree individually. With the ability to move in four directions (up, down, left, and right) to the adjacent cell, the squirrel can only take one nut at a time. It is the number of moves that represents the distance. Key features:There are several features of the Squirrel simulation in C++. Some main features are as follows:
Requirements for the Code:
To represent specific squirrels in the simulation, define a class called Squirrel. Features for energy, appetite, and social behavior should be present in every squirrel. In order to set these attributes' maximum values at initialization, implement a constructor. Provide techniques to mimic food gathering and to update the squirrel's condition in real-time.
In order to manage the simulation environment, define an Environment class. Have a vector included so that you can store more squirrels in the surroundings. Introduce squirrels into the environment by putting a plan into action. In the environment, where squirrels search for food and update their states, create a function that simulates a day. Simulation Implementation:An instance of the Environment class should be created in the main function. Increase the environment's squirrel count by a few. Select the relevant method to call and simulate a day in the environment.
Example:Let us take an example to illustrate the Squirrel Simulation in C++. Output: Squirrel foraged for 6 units of food. Squirrel's energy: 96, hunger: 95 Squirrel foraged for 17 units of food. Squirrel's energy: 91, hunger: 84 Squirrel foraged for 17 units of food. Squirrel's energy: 91, hunger: 84 |
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