Got Avalonia rendering inside of Stride instead of the other way around to render the controls in 3D world space and its pretty darn cool.
#Stride3D
youtu.be/kE1wh5BigqI?si…
youtu.be/_pIj4hAt25M?si…
A .NET developer working on Web backends, DevOps, desktop applications and enjoying the Stride3d game engine.
bsky: bsky.app/profile/doprez…
Joined May 2021
- Had a cool opportunity for the Stride team to talk with developers of Distant Worlds 2 about their development process and community questions. This is primarily about how they used Stride but includes helpful dev insights! stride3d.net/blog/distant-w… Done in their free time btw <3
- One more update on the Avalonia work. I added inputs and mouse handling. Unfortunately Avalonia does not have any methods built in for mouse/cursor manipulation so I added some basic ones. Mine seem to cause stutter though. @stridedotnet @AvaloniaUI youtube.com/watch?v=fOMnDl…
- Finally got #Stride3d rendering in an #Avalonia window! Now I just need to wait for the people smarter than me in rendering to tell me what I have done wrong 😅 follow the PR here if interested: github.com/stride3d/strid… @stridedotnet @AvaloniaUI

