Create an In-Game Store system, seen in games like Fall Guys, in our fourth RECONSTRUCTING FUN; a series where we explore populate and engaging meta gameplay features and implement them using Nakama and Hiro.
hubs.li/Q02cvYH40
#nakama #hiro #gamedev #gamedesign
- Create a Quest system, seen in games like Hearthstone, in our third RECONSTRUCTING FUN; a series where we explore populate and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q028H0CJ0 #nakama #hiro #gamedev #gamedesign
- Create an Event Leaderboard system, seen in games like Royal Match, in our second RECONSTRUCTING FUN; a series where we explore popular and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q026LnVq0 #nakama #hiro #gamedev #gamedesign
- Create Collectible Card Mechanics, as seen in games like Clash Royale, in our first RECONSTRUCTING FUN; a series where we explore popular and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q025jHNd0 #nakama #hiro #gamedev #gamedesign
- Learn how you can quickly integrate ML models with Nakama, our industry leading open-source game backend, to level up your gameplay! #gamedev #machinelearning

