Introducing the Rive CLI and RML. A command-line tool and a text format for building Rive files with your AI agent.
Everything in this video was built by agents working with a person in the Rive CLI.
Rive CLI 1.0.3 is out, and it's all about the keyboard ⌨️
🔤 Keys go by name in RML ("escape", not "256")
🔀 Tab moves focus in the preview window
🤖 --key lets your agent press keys and test without you
🩹 Clearer build errors that tell you what to fix
Lots more in the full
Rive Editor 0.8.5761 is live 🔗🎯
Constraints show up in the Hierarchy, and a new Target For panel tells you what's pointing at your selection.
Many of these updates make complex rigs easier to work with 👇
GPU Canvas is now live for everyone.
Rive's low-level GPU layer for 3D, shaders, and custom effects is out of Early Access and in the production editor today.
Write your shaders once in WGSL. Rive compiles them for Metal, Vulkan, Direct3D, WebGPU, and WebGL. It adds 25KB to the
Rive Editor 0.8.5589 is live
🍎Your .riv files now play in Quick Look on macOS. Hit space in Finder and the animation runs, interactive state machines and all.
More in the thread 👇