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Trivial vec![] creation then iteration doesn't optimize out the allocation #43272
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C-enhancementCategory: An issue proposing an enhancement or a PR with one.Category: An issue proposing an enhancement or a PR with one.I-slowIssue: Problems and improvements with respect to performance of generated code.Issue: Problems and improvements with respect to performance of generated code.P-mediumMedium priorityMedium priorityT-libs-apiRelevant to the library API team, which will review and decide on the PR/issue.Relevant to the library API team, which will review and decide on the PR/issue.regression-from-stable-to-betaPerformance or correctness regression from stable to beta.Performance or correctness regression from stable to beta.
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C-enhancementCategory: An issue proposing an enhancement or a PR with one.Category: An issue proposing an enhancement or a PR with one.I-slowIssue: Problems and improvements with respect to performance of generated code.Issue: Problems and improvements with respect to performance of generated code.P-mediumMedium priorityMedium priorityT-libs-apiRelevant to the library API team, which will review and decide on the PR/issue.Relevant to the library API team, which will review and decide on the PR/issue.regression-from-stable-to-betaPerformance or correctness regression from stable to beta.Performance or correctness regression from stable to beta.
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Rustc used to be able to replace
vec![1, 2, 3].iter().sum::<i32>()with a constant when optimizing, not at the moment. It simply looks like a Layout method that is not inlinable.(This is a regression strictly speaking — stable & beta can do this optimization, but not nightly.)
Code to reproduce:
playground link