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Translations for other mods.
Fork of Reactive Evolution Factor by Ralnoc. Removes the Space Age dependency, making it compatible with base Factorio 2.0 and Space Exploration. Destroying alien spawners and worm turrets reduces the evolution factor. Optionally, killing individual biters and spitters also reduces evolution.
Small changes concerning balance, gameplay, or graphics.
Rocket launches emit huge pollution bursts at the silo. Pollution can be reduced with Cleaner Rocket Exhaust tech. Compatible with Space Exploration.
Small changes concerning balance, gameplay, or graphics.
Tree-seed placing is blue-print compatible and with robots and slow growth mechanics. Originally a fork of treez by idisssnakes (https://mods.factorio.com/mod/treez).
Small changes concerning balance, gameplay, or graphics.
Restore and improve degraded tiles — landfill, wasteland, and other barren terrain — progressively back toward fertile grass.
Small changes concerning balance, gameplay, or graphics.
A normal Nauvis start, but every other planet is replaced with asteroid belts, so space platforms are still required. Go asteroid mining for Tungsten, Scrap, Lithium and Pentapods to progress through the usual Space Age tech tree.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Survive 20 waves of scripted biter assaults. After each wave, choose one of three permanent buffs. Based on Space Age and Rampant.
Mods introducing new content into the game.
Tracks which ingredients are causing production delays across your factory. Samples all crafting machines, records missing ingredients, and presents aggregate bottleneck statistics with time-slice filtering.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Machines can only be placed on solid flooring. Works correctly across all planets including Gleba and space platforms.
Small changes concerning balance, gameplay, or graphics.
Toggle landfill, foundation, cliff explosives and elevated rail auto-placement on/off. Prevents accidental shift+click terrain filling in blueprints and the rail planner. Recipes remain craftable regardless of toggle state.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Complete Angel's and Bob's Space Age integration with extra planets: Planetaris-arig, Planetaris-hyarion, Paracelsin, Maraxsis and Moon of Nauvis Muluna.
Large total conversion mods.
Store items on high-tech QL disks, move them through a planetary network, and link networks between planets with Space Age.
Mods introducing new content into the game.
Translations for other mods.
Unofficial fix of Cold Chain Logistics (Fridge) by LightningMaster.
Mods introducing new content into the game.
Reusable charting library for rendering line graphs and bar charts in Factorio mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
一款所有功能可自由开关的辅助模组,帮你节省垃圾时间,提升游戏体验。支持多个大型模组。 QQ群:939886893 A fully toggleable quality-of-life mod that saves you from unnecessary chores and improves gameplay. Compatible with many major mods.
Small changes concerning balance, gameplay, or graphics.
Adds Noise pollution to Vulcanus. Mining drills, offshore pumps, items destroyed in lava, and Thumpers produce Noise, which can provoke a demolisher to leave its territory and charge to the source.
Mods introducing new content into the game.
The factory must grow, but only if you have the proper permits. Replace biters with complainers and weapons with bureaucracy. Compatible with Space Age.
Large total conversion mods.
⛏️ Dig, explore, loot, and survive in a vast underground world. Discover hidden treasures, special caverns, dangerous enemies, and depth-based progression from Easy to Nightmare. Experience reworked digging, balanced ore and oil progression, 8-level resource scaling, optional challenge modes, Train Interiors, research upgrades, and a balanced coin market. Enter the optional Dark Zones, where you have only 30 seconds to place lights before the darkness becomes dangerous.
Mods introducing new content into the game.