The Game Industry Guide

Front cover of The Game Industry Guide

For aspiring game artists, designers and developers

A clearer route into the games industry.

The Game Industry Guide is an easy-to-follow, step-by-step career guide for people who want to make games for a living but are unsure how to begin.

Build your professional identity, career roadmap, portfolio, CV and cover letter—then prepare for the job search, interviews, technical tests, negotiation and your first six months in the role.

80+

interview questions

Practical exercises

to help you get hired

Industry tests

for designers, artists & programmers

Real examples

portfolios, CVs & cover letters

What this guide is—and who it is for

A complete career roadmap, not disconnected tips.

This book is for students, hobbyists, dreamers and anyone with game-development skills or passion who wants a professional career but does not know where to start.

It is not a tutorial on how to make video games. It focuses on the career process through the lens of game development, design and art, with lessons that also apply to other disciplines.

An honest promise: the guide will not do the work for you or guarantee you a job. It gives you a structured process for deciding what to work on, taking focused action and presenting yourself more confidently.

Inside the guide

What you’ll learn

The chapters follow the full journey from laying the groundwork to succeeding in your first role. You can read them in order or jump directly to the stage you need.

01

Master your professional persona

Develop the character, behaviour and communication skills needed to work well with others and thrive.

02

Create your career roadmap

Explore game-team roles, routes of entry, essential programmes and the skill sets each path requires.

03

Craft a standout portfolio

Learn how to build an impactful portfolio for free, with professional examples and guidance on what to include.

04

Perfect your CV and cover letter

Use insider guidance and real-world examples to improve what you include, how you structure it and how it reads.

05

Run an effective job search

Follow a focused process, use the right platforms and build a network that supports your search.

06

Master the interview process

Understand each stage, prepare effectively and practise answering questions with greater confidence.

07

Excel in technical tests

Prepare for design, development and art tests using practical guidance and real professional examples.

08

Navigate compensation

Understand salary and benefits, know when to negotiate and approach the conversation prepared.

09

Thrive in your new role

Use six essential actions to navigate your first six months and make a strong transition into the industry.

10

Turn reading into action

Use end-of-chapter exercises, practical examples and insider tips to decide and complete your next step.

About the book

About The Game Industry Guide

Front cover of The Game Industry Guide

Introduction

Oliver shares the setbacks, lessons and industry experience that shaped this career playbook, then explains who the guide is for and how to use its exercises and actions.

Part 1

Prepare

Lay the groundwork through your professional persona, career direction, portfolio, CV and cover letter.

Part 2

Navigate

Work through the job search, interviews, technical tests and compensation negotiations with practical guidance.

Part 3

Thrive

Use six essential actions to learn quickly, build trust and grow through your first six months in the role.

The Game Industry Guide shown in print and digital formats

Choose your format

Read it your way.

Choose the paperback, read the Kindle edition, or get the Digital Edition as an instant direct download. The same practical roadmap is available in every format.

Reader feedback

What readers are saying

★★★★★

“They seem to like it!”

Bought for my kid to help them get a career in games and they seem to like it!

Chris
Amazon Verified Purchase

★★★★★

“A resource I will keep coming back to!”

Valuable knowledge and advice from someone with actual insider experience, honest and inspiring stories. The exercises at the end of each chapter put everything into practice and provide a step by step to follow. A resource I will keep coming back to!

Louie
Amazon Verified Purchase

★★★★★

“Packed full of insights.”

Packed full of insights. Highly relevant for any stage of your games career!

Tom
Amazon Verified Purchase

★★★★★

“Extremely informative and has got me inspired for my future!”

Loved the book!! Definitely worth a read if you’re looking to start a career in the game industry. Extremely informative and has got me inspired for my future!

Steven
Amazon Verified Purchase

★★★★★

“Absolute banger front to back!”

Absolute banger front to back!

Hamish
Amazon Verified Purchase

Portrait of Oliver Dowling

About the author

Oliver Dowling

Oliver Dowling is a Lead Game Designer with a decade of experience creating casual, midcore and console games at Homa, Supercell, Space Ape Games, King and 4J Studios. His credits include globally recognised titles such as Minecraft, Candy Crush Saga, Farm Heroes Saga, Chrome Valley Customs and Squad Busters.

An avid gamer and board-game lover, Oliver has also mentored aspiring developers and worked as a hiring manager across multiple disciplines. He understands the process from both sides of the interview table.

The Game Industry Guide distils that experience into the practical career playbook he wishes he had when starting out.

Choose your next step

Start building your route into games.

Get the complete roadmap in paperback, on Kindle or as a Digital Edition.