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JcToon
Rive
2,638 posts
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JcToon

Rive
@HelloJcToon
Creative Lead at @rive_app
San Francisco
behance.net/juancarloscruz
Joined September 2016
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  • user avatar
    JcToon
    Rive
    @HelloJcToon
    4h
    Drawing, animating, and testing in @rive_app . This is sooooooo fun!!
    Image
    00:00
  • user avatar
    JcToon
    Rive
    @HelloJcToon
    Aug 21
    More gamepad tests in Rive! 🎮 Navigating a game menu, selecting options, and using the analog stick to tweak volume and sound effects. 🕹️✨
    Image
    00:00
  • user avatar
    JcToon
    Rive
    @HelloJcToon
    Aug 10
    I made this video explaining how I created the snake animation in Rive: how I set up the rig, generated the meshes using the new auto trace and auto weight features, and how the animation works.
    Image
    Demonstrating the new mesh and weighting features in Rive
    From youtube.com
  • user avatar
    JcToon
    Rive
    @HelloJcToon
    Aug 5
    🕹️Testing the upcoming gamepad support + 3D in @rive_app
    Image
    00:00
  • user avatar
    JcToon
    Rive
    @HelloJcToon
    Jul 30
    👀👇
    user avatar
    Rive
    @rive_app
    Jul 30
    Rive Editor 0.8.5321 is live. One of our biggest updates yet: 🌐 Global View Models 🔀 Shape Builder 〰️ Motion Path editing on the stage 🔑 Multi-keyframe editing ⭐ Favorites & pinned projects Full breakdown in the thread 👇
    Image
    00:00
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