I am increasingly interested in the difference between designing physical games and designing digital ones, they seem similar from a distance but the constraints change the work completely
Crafting magical experiences both physically and digitally. Founder of @two19games designer and creator of @kinglessgame
- Set up iOS from scratch today. Can’t get over how flat the keyboard feels with haptics off. Why is that the default?
- now this is innovationIntroducing the newest iPad Air!
- Only 12 hours left on the @kinglessgame Festival of Explosions Kickstarter! kickstarter.com/projects/two19…
- this is basically e-waste at this pointSo I see Apple’s flagship desktop mouse has finally gotten a long overdue update… to USB-C 🫠




