1. X
  2. UnitySpaceForge
Log inSign up
UnitySpaceForge
36 posts
UnitySpaceForge profile banner
user avatar

UnitySpaceForge

@unityspaceforge
🚀 Solo Unity dev making space sims & sci-fi games. Running Local LLM's and testing the limits.
Portugal
Joined August 2024
6
Following
3
Followers
RepliesRepliesMediaMedia
  • user avatar
    UnitySpaceForge
    @unityspaceforge
    May 25, 2025
    Work in progress: optimizing mesh generation! I'm now only generating visible faces using textureArray in shader. This drastically reduces the number of vertices and improves performance 🔥 Next up: Greedy meshing to merge adjacent faces! #VoxelGame #IndieDev
    Image
  • user avatar
    UnitySpaceForge
    @unityspaceforge
    May 23, 2025
    "To Blocky go where no one has blocked before" #voxelgame #indiedev
    Image
    Image
  • user avatar
    UnitySpaceForge
    @unityspaceforge
    May 20, 2025
    🛠️ Devlog: Upgraded LOD with a scaling grid system centered on the player. This version allows control over the number of layers around the origin grid, as well as the buffer overlay grid size. Next up: Y-axis control! #VoxelGame #IndieDev
    Image
    00:00
  • user avatar
    UnitySpaceForge
    @unityspaceforge
    May 18, 2025
    🛠️ Devlog: Trying to improve LOD by applying a scaling grid around the player. Each level further away from the play will double the grid block size, with the same gridesize. This will allow to have a much greater horizon line. #VoxelGame #IndieDev
    Image
    00:00
  • user avatar
    UnitySpaceForge
    @unityspaceforge
    May 13, 2025
    🛠️ Devlog: Implementing greedy meshing for chunk rendering! Optimizing voxel faces so your space colonies don't lag like it's 1999 🚀 Every frame saved = more planets to explore #VoxelGame #IndieDev
    Image

Log in or sign up for X

See what’s happening and join the conversation

Continue with phone
or
Log in with username or email
Terms·Privacy·Cookies·Accessibility·Ads Info·© 2026 X Corp.
Advertisement
Advertisement