You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
Repository navigation
Third-person camera rendering issue – distorted map view in UE 4.27 #5016
AirSim Version/#commit: Latest (cloned from GitHub)
UE/Unity version: Unreal Engine 4.27
autopilot version:
OS Version: Window 11
What's the issue you encountered?
I am experiencing a rendering issue when using the third-person camera in AirSim with Unreal Engine 4.27. The main problem is that the map appears distorted and pixelated in the third-person view, while it looks fine in the first-person (small window) view.
Activity