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On some platforms (at least GNU/Linux, but I hear Windows and several others too), if you link together two static libraries that both export a symbol of the same name, it's undefined which symbol actually gets linked. In practice on my machine, the first library seems to win. This lets you defeat type/memory safety without the unsafe keyword, by having two crates export a #[no_mangle] pub fn with different signatures but compatible calling conventions:
// one.rs
#![crate_type = "lib"]
#[no_mangle]
pub fn convert(x: &'static i32) -> Result<i32, f32> {
Ok(*x)
}// two.rs
#![crate_type = "lib"]
#[no_mangle]
pub fn convert(x: &'static f32) -> Result<i32, f32> {
Err(*x)
}// transmute.rs
extern crate one;
extern crate two;
fn main() {
static X: f32 = 3.14;
let y: i32 = two::convert(&X).unwrap();
println!("{}", y);
}geofft@titan:/tmp/transmute$ rustc one.rs
geofft@titan:/tmp/transmute$ rustc two.rs
geofft@titan:/tmp/transmute$ rustc transmute.rs -L .
geofft@titan:/tmp/transmute$ ./transmute
1078523331
Despite the stated call to two::convert, it's actually one::convert that gets called, which interprets the argument as a &'static i32. (It may be clearer to understand with this simpler example, which doesn't break type safety.)
On at least GNU/Linux but not other platforms like Windows or Darwin, dynamically-linked symbols have the same ambiguity.
I don't know what the right response is here. The following options all seem pretty reasonable:
- Acknowledge it and ignore it. Maybe document it as a possible source of unsafety, despite not using the
unsafekeyword. - Have
#[no_mangle]export both a mangled and un-mangled name, and have Rust crates call each other via mangled names only, on the grounds that#[no_mangle]is for external interfaces, not for crates linking to crates. ("External interfaces" includes other Rust code using FFI, but FFI is unsafe.) This is analogous to howextern "C" fns export both a Rust-ABI symbol as well as a C-ABI shim, and a direct, safe Rust call to those function happens through the Rust ABI, not through the C ABI. I'm pretty sure that all production uses of#[no_mangle]areextern "C", anyway (see e.g. Can't define unsafe extern "C" fn #10025). - Deprecate
#[no_mangle]on safe functions and data, and introduce a new#[unsafe_no_mangle], so it substring-matchesunsafe. (#[no_mangle]on unsafe functions or mutable statics is fine, since you need theunsafekeyword to get at them.)
All of these are, I think, backwards-compatible.
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alexcrichton commentedon Sep 3, 2015
I think this even leads to a linker error on some platforms (depending on the situation), so in that sense I'd also be fine just having a set of all
#[no_mangle]symbols for each crate and if they overlap we generate a hard compile time error. While strictly not backwards compatible I believe it's practically fine and it's basically what most crates what anywaycuviper commentedon Sep 3, 2015
You can
#[no_mangle]override an existing mangled function too:This makes the playpen timeout on stable 1.2: http://is.gd/sxdUl3
geofft commentedon Sep 3, 2015
Yeah, I'd argue that having multiply-defined
#[no_mangle]symbols is, in essence, undefined behavior (in the sense that nobody defined it), so making it a hard error seems fine.nagisa commentedon Sep 3, 2015
I doubt there’s anything sensible (other than writing our own linker) that can be done here to truly fix the issue.
I’m not against the idea of making less of these cases possible, though. e.g.
doesn’t work already. But most of the proposed solutions (exception being keeping more symbols in memory) sound like a non-option to me.
arielb1 commentedon Sep 8, 2015
@nagisa
#[no_mangle]will always be always unsafe as you can use it to hijack C library functions, .e.g makemallocdo something evil.nagisa commentedon Sep 8, 2015
@arielb1 i didn’t say anything about safety; only about our capability to do anything about this issue.
Either way, if you have to be wary of code you control unknowingly hijacking other code or doing evil things, something went very wrong where Rust (or any language, really) can’t help.
arielb1 commentedon Sep 15, 2015
@nagisa
JS is designed for that use-case. Rust is theoretically supposed to fill that role too, but both rustc and the type-system are way not sufficiently trustworthy for that.
bstrie commentedon Oct 19, 2016
I agree that unmangled symbol collisions should be a compilation error. Breakage here is extraordinarily unlikely, and the only code that it could break is code that won't be working as intended anyway, which is exactly the sort of the code that we ought to break.
nikomatsakis commentedon Oct 20, 2016
Reassigning to lang team. What a pain.
nikomatsakis commentedon Nov 3, 2016
triage: P-low
Seems like a real problem, if not that concerning. @rust-lang/lang feels that the fix proposed by @alexcrichton in this comment is the correct one. Check at link time for duplicate
#[no_mangle]symbols in rust code; don't try to solve similar problems that might occur with C code and other stuff out of our purview.18 remaining items
RalfJung commentedon Aug 27, 2020
In this comment, @dtolnay brings up the idea of "unsafety at the item level". I feel like that is also relevant for this issue here, which basically concerns an unsafe function-level attribute.
bstrie commentedon Feb 3, 2022
#[export_name]has the same theoretical problem as#[no_mangle]here, right? https://doc.rust-lang.org/reference/abi.html#the-export_name-attributetarcieri commentedon Feb 3, 2022
@bstrie there's a tracking issue for all attributes with unsafe behaviors here, which also tracks adding lints for them: #82499
jhpratt commentedon Apr 26, 2023
This issue will be resolved by RFC 3325 if it is accepted and stabilized.
tmandry commentedon Jan 11, 2024
I think this is just a compiler bug. Am I missing something?
On ELF for example, if we linked
#[no_mangle]symbols asSTB_GLOBAL, we would get a linker error with multiple definitions. I can only infer that we must be linking them asSTB_WEAK, but don't see any reason why we should be. That's the binding we would use if we wanted to combine multiple definitions of the same thing, e.g. multiple monomorphizations of a crate's generics.Speculating a bit more, there's a chance that weak binding was a convenient way to allow multiple codegen units to instantiate the same function, but I think we could prevent that pretty easily for
#[no_mangle]and#[export_name]functions.I would be surprised if the equivalent linker behavior did not exist in the executable formats of every major platform we support.
ChrisDenton commentedon Jan 11, 2024
A linker will trawl through static libraries looking for missing symbols. Once it finds a relevant symbol it essentially extracts that object file from the static library then stops looking. Similarly, if a symbol is already resolved it won't go looking in static libraries for others of the same name.
In this scenario we can always use
no_mangleto override symbols in static libraries and this behaviour may even be desirable.tmandry commentedon Jan 11, 2024
I believe most linkers have options that can force them to link an object file. But yes, there are still opportunities for interactions when there's a global symbol namespace. The important thing for Rust is that the behavior is predictable and consistent.
ChrisDenton commentedon Jan 11, 2024
Sure but we can't make it a safe attribute? Even if we can guard against specific issues.
cuviper commentedon Jan 11, 2024
Overriding
mallocwas mentioned earlier: #28179 (comment)Here's a trivial example of that:
i.e. safe code that crashes with a segfault.
tmandry commentedon Jan 11, 2024
I agree that the attribute still needs to be unsafe because of its potential interactions with native code, the ability to override the same symbol in shared libraries, and other potential weird linking behavior the compiler can't check.
That said, I think we could remove a lot of the fangs with thoughtful consideration of better linking defaults. That would need to come with ways of overriding them via
linkattributes.[-]#[no_mangle] is unsafe[/-][+]#[no_mangle] is unsafe in the presence of name collisions[/+]RalfJung commentedon Aug 28, 2024
This is fixed by #123757. :)
@tmandry I don't know enough about ELF linkers to understand what could be done here by changing linker flags. Could you open a new issue describing that? I think this one here is already filled with too much discussion going in a different direction.
geofft commentedon Aug 28, 2024
Super exciting to see this issue from 2015 / Rust 1.2 resolved - thanks to everyone who made it happen! I agree that the unsafety check is the best that can be done here.
Regarding the comments about static linking - it appears to me that there's a distinction between linking an object file and linking an archive file containing that exact same object file. The linker complains about collisions in
STB_GLOBALsymbols in two .o files but not in two .a files (or .rlib files, which are also ar archives).Details
(GCC 9.4 and ld 2.34 as shipped in Ubuntu 20.04)
But you do get the error if you use
--whole-archive:GNU ld's documentation of that option says that it makes the linker "include every object file in the archive in the link, rather than searching the archive for the required object files." I'm interpreting that to mean that with the two static archives, it decides that it's found
collisionin libcollide1's collide1.o, and when going through libcollide2, it doesn't need anything from collide2.o and skips it.This seems like relatively intentional behavior on the part of the linker, and I'm not sure it would work / be a good idea for rustc to use
--whole-archivefor rlibs, but maybe that's worth exploring. I don't think it will help for collisions with libc and other standard libraries, though, because if you leave off the-Wl,--no-whole-archiveflag at the end, you get a whole lot of collisions from libraries implicitly added by the compiler driver.