1. X
  2. Nick Sharp
Log inSign up
Nick Sharp
619 posts
Image
user avatar
Nick Sharp
@nmwsharp
3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | running, hockey, baking, & cheesy sci fi | opinions my own | he/him
Seattle, WA
nmwsharp.com
Joined May 2018
331
Following
6,121
Followers
RepliesRepliesMediaMedia
  • Pinned
    user avatar
    Nick Sharp
    @nmwsharp
    Jul 30, 2021
    Giant new v1.2 release of Polyscope! Adds support for tet & hex meshes, transparency, ground shadows, slice planes, variable-size points, setting camera views, and more. Try Polyscope for easy 3D visualization in C++ & Python: polyscope.run Thread of new features! 1/n
    Image
    00:00
  • user avatar
    Nick Sharp
    @nmwsharp
    Jul 30
    Have you dug deep into an evolving area of visual computing? Consider submitting to the 2027 EG STARs track! STARs are survey reports providing insight into the current state of the art and future directions. They're impactful and highly-cited! eg2027.isti.cnr.it/call-for-stars/
    Image
    3.6K
  • user avatar
    Nick Sharp
    @nmwsharp
    May 29
    Visual reconstruction started with meshes, then NeRFs, and now Gaussian Splats. We went through the same with physical reduced order models: from classic tet meshes, to neural fields, and ultimately a careful particle-based method that gets the best of all worlds. Check it out!
    user avatar
    Donglai Xiang
    @DonglaiXiang
    May 29
    Excited to share FreeForm☁️: Reduced-Order Deformable Simulation from Particle-Based Skinning Eigenmodes at #CVPR2026 FreeForm enables fast elastodynamic simulation for robotics and beyond, directly on messy data (no mesh needed)!
    Image
    Image
    00:00
    3.1K
  • user avatar
    Nick Sharp
    @nmwsharp
    May 7
    This summer I'll be speaking at LOGML, a program on geometry & learning in London! Come find out how the discrete structure of 3D data meets the tools and techniques of ML 🚀 Applications to the program are still open for a few more days, check it out!
    user avatar
    LOGML Summer School
    @LogmlSchool
    Apr 10
    📣 Participant Applications Open: LOGML’26, Imperial College London (13–17 July) A week on geometry/topology + ML talks, tutorials, projects & networking. 👩‍🎓 Students/PhD/Postdocs 💰 Limited fee waivers & travel support 🗓 Deadline: 1 May 2026 🔗 Apply: forms.gle/RjxJHCdKVJF41V…
    2.6K
  • user avatar
    Nick Sharp
    @nmwsharp
    Apr 15
    Check out our Lyra2.0 for generating virtual worlds! The key is combining representations---the generative prior is a video model, but we leverage explicit 3D to scale to large scenes and support physical interaction. Huge kudos to @TianchangS and @xuanchi13 who led the effort.
    user avatar
    NVIDIA AI Developer
    NVIDIA
    @NVIDIAAIDev
    Apr 15
    Today, we released Lyra 2.0, a framework for generating persistent, explorable 3D worlds at scale, from NVIDIA Research. Generating large-scale, complex environments is difficult for AI models. Current models often “forget” what spaces look like and lose track of movement over
    Image
    00:00
    4.6K
  • See @nmwsharp's full profile

    Sign up
    Log in

Log in or sign up for X

See what’s happening and join the conversation

Continue with phone
or
Log in with username or email
Terms·Privacy·Cookies·Accessibility·Ads Info·© 2026 X Corp.
Advertisement
Advertisement