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Gamedev, graphics, open source. TTID Block 323
- I just merged to main, a macOS / Metal port of my rust graphics engine! It has taken me about 2 years lol, started it on the plane to SIGGRAPH 2024 :D I will write blog about it and go into more detail at some point when I can be bothered
- AI coding tools are powerful but we mustn’t let our own skills atrophy
- I've been working an music discovery app for record diggers. More info on my blog: polymonster.co.uk/blog/diig youtu.be/orp7-q3D72I?si… #screenshotsaturday #vinylonly #CrateDigging

