We are excited to announce that we can successfully use Rust's std::thread on the GPU. This has never been done before.
vectorware.com/blog/threads-o…
Supporting Rust's std::thread enables existing Rust code to work on the GPU and makes GPU programming more ergonomic.
- We are excited to announce that we can successfully use Rust's async/await on the GPU. This has never been done before. vectorware.com/blog/async-awa… Supporting Rust's async/await (and futures) enables existing Rust code to work on the GPU and makes GPU programming more ergonomic.
- We are excited to announce that we can successfully use Rust's standard library from the GPU. This has never been done before. vectorware.com/blog/rust-std-… Supporting Rust's standard library enables existing Rust code to work on the GPU and makes GPU programming feel normal.
- We're honored to be one of The Information's 50 most promising startups:
- Hello world! We are building the first GPU-native software company. Today we are sharing the thesis, people, and partners behind it.

