HxSysInfo
Check CHANGELOG.md
1.1.0 updated today
hxcpp_JIT
Check CHANGELOG.md
0.0.2 updated today
lime-agent
First development release: screenshot, UI tree, logs, errors, input and an MCP server.
0.1.0 updated today
hxnodejs-serialport
Upgrade to serialport v13
2.0.0 updated 1 day ago
fonthx
Fix error with glyph sort on legacy kern table
0.0.10 updated 2 days ago
carejobs
First release: searchJobs, payByKind, employers, states and the 17 kinds of job.
1.0.0 updated 3 days ago
electron
See CHANGELOG
44.9.1 updated 3 days ago
native-desktop
Fix Windows dark menu-bar label spacing and alignment. Add regression coverage for native item widths and rendered text centering.
1.0.1 updated 3 days ago
ashui-icons
New: Remix Icon 4.8.0 (3188 icons, Apache-2.0) as ashui.icons.Remix, and ashui.svg.IconSet for sets of your own, with the icon element in ashui-components.
0.1.3 updated 4 days ago
ashui-media
Uses ashui 0.1.3, hlavi 0.1.2 and matching components and canvas packages. A page plays audio through hlavi's web build.
0.1.3 updated 4 days ago
ashui-canvaskit
SceneKit subdivision cages, splines and lathe surfaces, translation, rotation and scale gizmos, world orientation controls and selection masks with silhouette highlights. Scenes run in a page. Paused canvases release their frame ticker so idle windows can sleep. Uses ashui 0.1.3.
0.1.3 updated 4 days ago
ashui-components
A code editor: virtualized rows, gutter, minimap, decorations and markers, squiggles, completions, signature help and documentation popovers, and edits from code as one undo step. TreeItem makes its items when first opened. The icon element, Input icons, and <for> and <if> children in Select and Accordion. Coordinated control sizes, NumberInput and the number gauges. Uses ashui 0.1.3.
0.1.3 updated 4 days ago
lime
by singmajesty
A foundational Haxe framework for cross-platform development
8.3.2 published 5 months ago
2086333 downloads
openfl
by singmajesty
The "Open Flash Library" for fast 2D development
9.5.2 published 5 months ago
2052911 downloads
hxcpp
by gamehaxe
Hxcpp is the runtime support for the C++ backend of the Haxe compiler. This contains the headers, libraries and support code required to generate a fully compiled executable from Haxe code.
4.3.2 published 3 years ago
1906970 downloads
flixel
by haxeflixel
HaxeFlixel is a 2D game engine based on OpenFL that delivers cross-platform games.
6.2.0 published 3 months ago
1458531 downloads
flixel-addons
by haxeflixel
flixel-addons is a set of useful, additional classes for HaxeFlixel.
4.0.2 published 2 months ago
1345059 downloads
hscript
by ncannasse
Haxe Script is a scripting engine for a subset of the Haxe language
2.7.0 published 11 months ago
1250327 downloads
Joshua Granick
(46 projects)
Jens Fischer
(17 projects)
Alexander Hohlov
(7 projects)
Bowler Hat LLC
(22 projects)
Christopher Speciale
(25 projects)
Haxe Foundation
(14 projects)
George Kurelic
(6 projects)
Nicolas Cannasse
(22 projects)
Hugh Sanderson
(18 projects)
back2dos
(76 projects)
Alexander Kuzmenko
(13 projects)
Massive Interactive
(11 projects)
Dan Korostelev
(14 projects)
Caue Waneck
(14 projects)
Franco Ponticelli
(36 projects)
Lars A. Doucet
(3 projects)
haxelib install away. This example demonstrates some of all haxelib commands.haxelib install actuate # Install `actuate` library
haxelib install actuate 1.8.1 # Install a specific version
haxe -lib actuate -main Test -js test.js # Use `actuate` library in your Haxe build
haxelib list # List all of your installed libraries
haxelib list openfl # List your installed libraries that have "openfl" in the name
haxelib install actuate.zip # Install a library from a zip file
haxelib install test.hxml # Install all the libs listed in a hxml
haxelib install all # Install all the libs in the hxml files in the current directory
haxelib submit actuate.zip # Use Haxelib to share your library with others!
Every month, more than a thousand developers use Haxelib to find, share, and reuse code — and assemble it in powerful new ways. Enjoy Haxe; It is great!
Haxe is being developed on GitHub. Feel free to contribute or report issues to our projects.