Blender 5.2 LTS has been released. We check out some of the best new features in this open source graphics app release

Blender 5.2 LTS Released

The Blender Foundation have just released Blender 5.2 LTS. The LTS stands for Long Term Support, meaning that if you are starting a new Blender project, this is the version they recommend you use as it will continue to see updates for 2 years. Highlights of the Blender 5.2 release […]

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The free and open source Jolt Physics engine just released JoltPhysics 5.6 with a new hair simulation mode

Jolt Physics 5.6 Released

Just one week after Box3D physics was released, the popular free & open source cross platform Jolt physics engine released Jolt Physics 5.6. This powerful physics engine is already being used by tons of open source game engines, including Godot and GDevelop as well as being used for commercial AAA

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The Wait for Godot continues with the first Dev1 release of the Godot 4.8 game engine is here

Godot 4.8 Dev1 Released

Last month Godot 4.7 was released meaning that it was only a matter of time before Godot 4.8 development began. Godot have just released the first development release with the release of Godot 4.8 Dev1. These releases are obviously not meant for production use, but give us insight into the

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The Godot Foundation have just banned AI code submissions in an update to their contributor policy in an attempt to battle AI slop code

Godot Say No To AI

The rise of LLMs have made it easier than ever for non-technical people to generate or change source code. While this sounds wonderful it also generates a huge problem for open source projects – a flood of pull requests. For large open source projects like Godot, the managing of these

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