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Dan Miller
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Dan Miller
@DanMillerDev
Developer working on something new in XR for @unity. I focus on Augmented and Virtual Reality, building content, sharing knowledge and helping the community.
San Francisco, CA
danmillerdev.com
Joined June 2009
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  • Pinned
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    Dan Miller
    @DanMillerDev
    Jun 5, 2023
    Excited to share what I've been working on @unitygames! If you're building mixed or virtual reality content or interested in porting existing content to @Apple Vision Pro apply to Unity’s beta program at unity.com/spatial to learn more!
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    Dan Miller
    @DanMillerDev
    Mar 1, 2024
    Worked on this game for the #AppleVisionPro that's perfect for playing at work... #ITSYL
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    291K
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    Dan Miller
    @DanMillerDev
    Jun 5, 2018
    Yesterday #ARKit 2 was announced and the @unity3d plugin was released! In ARKit 2 you can use Environmental Probes which allows your augmented objects to realistically reflect light from their surroundings. #AR #UnityTips #MadeWithUnity
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    Dan Miller
    @DanMillerDev
    May 26, 2018
    Made some more progress on this. Added a bug net and caught a ladybug! #AnimalCrossing #Screenshotsaturday #VR #gamedev #MadeWithUnity @unity3d
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    Dan Miller
    @DanMillerDev
    Feb 26, 2019
    Here's a #UnityTip about indoor #AR navigation, which a lot of people ask about but is a hard problem to solve. @vishnuganti and I designed a small app that shows off what’s possible. The goal is to get users from point A to point B. This thread explains our process with @unity3d
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    Dan Miller
    @DanMillerDev
    Jul 24, 2019
    Next project @vishnuganti and I are working on is triggering #VFX in realtime with gestures using #ARKit 3.0 3D body tracking. All done with #AR Foundation in @unity3d
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    Dan Miller
    @DanMillerDev
    May 6, 2020
    Excited to share that #ARKit 3.5 features are now available in @unity3d #ARFoundation This includes real time meshing with the LiDAR scanner and more! more info here: forum.unity.com/threads/using-…
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    Dan Miller
    @DanMillerDev
    Jun 6, 2023
    A look at each joint visualized from #ARKit hand tracking from the #WWDC Session "Meet ARKit for spatial computing" developer.apple.com/videos/play/ww…
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    Dan Miller
    @DanMillerDev
    Jul 12, 2019
    Getting ready for the weekend dancing around with @unity3d Adam using #ARKit 3.0 in AR Foundation! #MadeWithUnity
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    Dan Miller
    @DanMillerDev
    Jun 26, 2018
    With #AR Foundation in @unity3d you can easily build AR apps from the same project to iOS or Android. Unity hooks up #ARKit or #ARCore depending on the platform. Here's the same app running on an #iPhoneX and a #SamsungS8 and the steps to get get started today! #UnityTips
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    Dan Miller
    @DanMillerDev
    Sep 11, 2017
    Real life runs some pretty slick shader code
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    Dan Miller
    @DanMillerDev
    Dec 17, 2019
    The XR Interaction Toolkit is available in the package manager! It has components to easily add interaction to #AR and #VR applications in @unity3d Handling everything from object manipulation to UI, physics and more. Check out info here ole.unity.com/interactionkit #UnityTips
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    Dan Miller
    @DanMillerDev
    Jun 15, 2023
    Hi, I’m Dan Miller 👋 I work as a software engineer at @unitygames on the XR team! There’s been a lot of exciting announcements in XR recently and now is a great time to consider upgrading to the 2022 LTS Editor! A thread of XR updates and features for LTS 🧵
    114K
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    Dan Miller
    @DanMillerDev
    Jun 23, 2020
    Today @Apple announced #ARKit 4 that includes GeoAnchors. This lets you place anchors at a geo location and then save and reload them at a later time. This app is from the dev portal. I tapped the map at the bottom and the blue AR spheres appeared in that location #WWDC20
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