Developer working on something new in XR for @unity. I focus on Augmented and Virtual Reality, building content, sharing knowledge and helping the community.
Excited to share what I've been working on @unitygames! If you're building mixed or virtual reality content or interested in porting existing content to @Apple Vision Pro apply to Unity’s beta program at unity.com/spatial to learn more!
Yesterday #ARKit 2 was announced and the @unity3d plugin was released! In ARKit 2 you can use Environmental Probes which allows your augmented objects to realistically reflect light from their surroundings. #AR#UnityTips#MadeWithUnity
Here's a #UnityTip about indoor #AR navigation, which a lot of people ask about but is a hard problem to solve. @vishnuganti and I designed a small app that shows off what’s possible. The goal is to get users from point A to point B. This thread explains our process with @unity3d
Next project @vishnuganti and I are working on is triggering #VFX in realtime with gestures using #ARKit 3.0 3D body tracking. All done with #AR Foundation in @unity3d
With #AR Foundation in @unity3d you can easily build AR apps from the same project to iOS or Android. Unity hooks up #ARKit or #ARCore depending on the platform. Here's the same app running on an #iPhoneX and a #SamsungS8 and the steps to get get started today! #UnityTips
The XR Interaction Toolkit is available in the package manager! It has components to easily add interaction to #AR and #VR applications in @unity3d Handling everything from object manipulation to UI, physics and more. Check out info here ole.unity.com/interactionkit#UnityTips
Hi, I’m Dan Miller 👋 I work as a software engineer at @unitygames on the XR team! There’s been a lot of exciting announcements in XR recently and now is a great time to consider upgrading to the 2022 LTS Editor!
A thread of XR updates and features for LTS 🧵
Today @Apple announced #ARKit 4 that includes GeoAnchors. This lets you place anchors at a geo location and then save and reload them at a later time.
This app is from the dev portal. I tapped the map at the bottom and the blue AR spheres appeared in that location #WWDC20