After 24 years, I’ve decided to leave id Software after QuakeCon. I’ve been extremely lucky to work with the best people in the industry on truly amazing games. QuakeCon has been an unbelievable part of my journey and I look forward to seeing everyone at the Gaylord Texan.
Chief Creative Officer (CCO) at Saber Interactive. We manage multiple studios and video games around the world. Previously: Studio Director at id Software


