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Arnold
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Arnold
@arnoldrenderer
Autodesk Arnold is a modern ray tracer designed to efficiently render the complex geometry in CGI animation and VFX films.
London and Madrid
arnoldrenderer.com
Joined August 2012
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  • Pinned
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    Arnold
    @arnoldrenderer
    Jun 19
    Arnold 7.5.2.0 includes Gaussian Splats, improved quality of noice denoiser, faster GPU scene updates, full UsdLux support, new Tone Zones shader, Shader to RGBA and more. help.autodesk.com/view/ARNOL/ENU… #arnoldrenderer
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    Arnold
    @arnoldrenderer
    Sep 3, 2019
    Toon shading piece by @beeple: "I have been playing around a bit with the toon shader for Arnold.... SO AMAZING! Absolutely love the look of it and the speed is insane." #everyday
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    Arnold
    @arnoldrenderer
    Mar 18, 2019
    The wait is over. Arnold 5.3 offers artists a first taste of #ArnoldGPU with a public beta version, giving you the flexibility to switch seamlessly between CPU or GPU rendering, for a set number of features. Arnold 5.3 will be available for download on March 20, 2019.
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    Arnold
    @arnoldrenderer
    Aug 2, 2018
    We've been busy with a lot of new @arnoldrenderer tech, including some fun updates to Standard Surface. If you like rendering fabric, you'll like what's coming... (these are all renders from the master @LeeGriggs :) )
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    Arnold
    @arnoldrenderer
    Dec 23, 2016
    Arnold CPU vs our early GPU prototype. HDRI, standard shader w/ GGX BSDF. If you can't tell which is which, that's good.
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    Arnold
    @arnoldrenderer
    Dec 10, 2019
    Introducing Arnold 6! This release brings speed and power to your workflows, allowing you to iterate faster and scale rendering capacity to accommodate the ebbs and flows of production. Learn more: autode.sk/arnold-6
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    Arnold
    @arnoldrenderer
    Aug 15, 2018
    The Global Illuminati secret society met Sunday at #Siggraph2018 to discuss @arnoldrenderer R&D and sacrifice a few goats
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    Arnold
    @arnoldrenderer
    Jun 24, 2020
    Absolute stunner #CG character work from Pietro Berto. Incredible and inspiring. #MtoA - @arnoldrenderer @AdskMaya @pixologic #Zbrush @Substance3D @TheFoundryTeam #Mari @CLO_virtual artstation.com/artwork/8elgXO…
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    Arnold
    @arnoldrenderer
    Dec 20, 2018
    We love cores! :)
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    Chad Ashley
    @cgpov
    Dec 19, 2018
    Ok, this Threadripper + @arnoldrenderer is pretty insane. Feels as fast as a GPU renderer. #CPUnotdead
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    Arnold
    @arnoldrenderer
    Oct 27, 2017
    We've been working on a new SSS engine for Arnold 5. Works great in thin areas and wrinkles where diffusion loses too much energy.
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    Arnold
    @arnoldrenderer
    Feb 4, 2017
    A couple renders of the new physically-based hair shader we are working on for Arnold 5. Model courtesy of @zenopelgrims
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    Arnold
    @arnoldrenderer
    Apr 4, 2018
    v5.1 of the Arnold core renderer has been released. A major update, 5.1 includes new sampling options, multiple denoisers, Toon shader, Alembic procedural, Profiling API, Operators, bug fixes & more. #MtoA #C4DtoA #MAXtoA #HtoA #KtoA plugins ship soon. solidangle.com/news/arnold-5-…
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    Arnold
    @arnoldrenderer
    Nov 15, 2017
    Absolutely brilliant #CG character portrait work from Takahiko Mori, with @arnoldrenderer, @AdskMaya and @pixologic #ZBrush. artstation.com/artwork/eyWk3
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    Arnold
    @arnoldrenderer
    Jan 28, 2021
    Arnold 6.2 is here! Get ready for GPU updates, new light mixing, bloom, and interactive denoising imagers, added USD support, and more. Full details here: autode.sk/3qVG0iM #rendering #arnoldrenderer
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