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@gizmobly
Computer Programmer. Combat Sports-er. deplet.ing - rants unresearch.ing - tech
unresearch.ing
Joined January 2021
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  • Pinned
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    @gizmobly
    Apr 26, 2025
    Last post about my goopy balls, I promise Implemented the real math instead of a cheap simulation and the balls are so much goopier
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    22K022K
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    @gizmobly
    Nov 14, 2025
    Goodbye Windows 👋
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    468K0468K
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    @gizmobly
    Oct 29, 2025
    Calling my C99 project 'Zinc' because Zinc don't rust
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    23K023K
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    @gizmobly
    Oct 8, 2025
    "I tried wiping with sandpaper and now I understand why people are so excited about cardboard"
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    Тsфdiиg
    @tsoding
    Oct 8, 2025
    I tried modern C++ and now I understand why people are so excited about Rust. The bar is insanely low.
    31K031K
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    @gizmobly
    Oct 4, 2025
    Decided to restart the project using C99 rather than C++ Here we go again
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    @gizmobly
    Aug 15, 2025
    Please join me in witnessing the final line of code needed for the fabled hello world triangle, written in C, using Direct3D 12. Isn't it fun that they decided to write the whole library in modern, oop-style C++ :) so fun. so fun. so fun. so fun.
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    @gizmobly
    Nov 16, 2025
    The stutter went away after I restarted my PC. Linux is already raising my blood pressure.
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    @gizmobly
    Nov 16, 2025
    Trying to dev on Linux definitely isn't as easy as Windows, but we are getting somewhere Got Wayland window open w/ XDG, able to draw with OpenGLES 3.0 w/ EGL Something is hurting the timing, stutters every second, I'll try moving from all raw -> GLFW and see if I get any luck
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    @gizmobly
    Nov 14, 2025
    Replying to @gizmobly
    I have picked a background, it is not an anime girl
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    17K017K
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    @gizmobly
    Nov 15, 2025
    This was the breaking point btw
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    @gizmobly
    Nov 14, 2025
    Goodbye Windows 👋
    6.2K06.2K
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    @gizmobly
    Apr 28, 2025
    I'm done - Player movement and some light / shadow - Ring buffer for rewinding the player position - 2.5D projection of the 2D art with a heightmap - Referenceable tile buffer for level editing using a custom asset packer - ASCII based level editor - Awful collision
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    15K015K
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    @gizmobly
    Nov 16, 2025
    Trying to dev on Linux definitely isn't as easy as Windows, but we are getting somewhere Got Wayland window open w/ XDG, able to draw with OpenGLES 3.0 w/ EGL Something is hurting the timing, stutters every second, I'll try moving from all raw -> GLFW and see if I get any luck
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    30K030K
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    @gizmobly
    Jun 25, 2025
    Time to stop procrastinating and build this IMGUI lib I have yapped about Goals: - Platform agnostic core, native platform layers (Win32/Cocoa) - Friction-free, clear, intuitive API - Performant af - Normalized consistent style - basic style changes can be made to components
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    @gizmobly
    Nov 14, 2025
    Windows, your time has come
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    @gizmobly
    Nov 14, 2025
    I could put the music production stuff on my M4 MacBook Air... I could suffer with GDB until RAD is ready for Linux... It might be time...
    78K078K
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    @gizmobly
    Aug 26, 2025
    It was important to me that GGUI got this right
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    n
    @cookednick
    Aug 25, 2025
    Windows users: Try resizing a Chrome window quickly. Or Steam. Any major app. They get this wrong. I'm not the first person to solve this problem, but I might be the first to publish a minimal, well-documented example of how it's done. GitHub link (and .exe) in replies.
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