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Niklas Bellok
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Niklas Bellok
@niklasbellok
Creating Glass Horizon with @ayellowpaper & @BrandPeter_ First Person Parkour game with flow & fluid movements • Mirrors Edge Fanboy • 2D/3D artist
store.steampowered.com/app/3073760/Gl…
Joined June 2022
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  • user avatar
    Niklas Bellok
    @niklasbellok
    Oct 10, 2025
    Glimpse into our game in 10 seconds
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    Niklas Bellok
    @niklasbellok
    Jul 6, 2024
    Happy to share I'm working on a parkour game with two buddies! It's a love letter to Mirrors Edge :) #screenshotsaturday #indiegame #indiedev #parkour #mirrorsedge #glasshorizon #unity3d #gamedev
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    Niklas Bellok
    @niklasbellok
    Mar 17, 2025
    Not dead. Still cooking.
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    Niklas Bellok
    @niklasbellok
    Oct 31, 2025
    Critical additions to our game: - Airplanes - Antenna masts
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    Niklas Bellok
    @niklasbellok
    Oct 17, 2025
    I love doing these little worldbuilding thingies
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    Niklas Bellok
    @niklasbellok
    Aug 5, 2024
    Playing around with different lighting/mood setups inbetween super serious pipelines research. It's a relaxing distraction. #glasshorizon #indiedev #gamedev
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    Niklas Bellok
    @niklasbellok
    Oct 19, 2024
    Happy #screenshotsaturday with this video! Working on indoor lighting. We got reflections and can now play fancy videos which dynamically update a bunch of realtime lights. 💡💡💡💡 Wishlist here s.team/a/3073760 #glasshorizon #indiedev #gamedev #parkour #bleb #indiegame
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    Niklas Bellok
    @niklasbellok
    Oct 12, 2024
    Happy #screenshotsaturday :> Small montage of one of the first levels we’re working on for #GlassHorizon, working on that fast-paced parkour and rooftop action. 🏃‍♀️ Wishlist here s.team/a/3073760 #indiedev #gamedev #parkour #indiegame #bleb #whatarehashtags
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    Niklas Bellok
    @niklasbellok
    Oct 26, 2024
    Happy #screenshotsaturday :> Flipping the "yellow paint" meme by using uncolored surfaces for player guidance. What do you think? Not much else to show this weekend, mostly just grinding away on new assets. have a nice weekend! #glasshorizon #indiedev #gamedev #leveldesign
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    Niklas Bellok
    @niklasbellok
    Oct 5, 2024
    Small Update: We switched to Unity6, utilizing Adaptive Probe Volumes—no lightmaps, no UVmaps, and tri-planar texture mapping only. Still ironing out a few kinks, but we’re excited about this pipeline. Enjoy some editor screenshots! :> #screenshotsaturday #glasshorizon #indiedev
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    Niklas Bellok
    @niklasbellok
    Jul 20, 2024
    Hey everyone! Our Steam page for Glass Horizon is now live! You can now wishlist it :) In addition, we’ll be launching a devblog soon to keep you updated and answer your questions. Stay tuned! #screenshotsaturday #indiegame #indiedev #parkour #mirrorsedge #glasshorizon #gamedev
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    yellowpaper
    @ayellowpaper
    Jul 20, 2024
    We've added immersive SFX and audio to our game "Glass Horizon" and made a small teaser trailer! What are your thoughts? 🦶🔊 Wishlist now on Steam: s.team/a/3073760🛒 #screenshotsaturday #indiegame #indiedev #parkour #mirrorsedge #glasshorizon #unity3d #gamedev
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    Niklas Bellok
    @niklasbellok
    Oct 23, 2024
    well, fuck me, i need some rats
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    Samurai Unicorn | Wishlist on Steam
    @SamUni_PS1
    Oct 22, 2024
    Hate yellow paint? What are some of the ways your game gets players to look in the right direction? We use rats
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    Niklas Bellok
    @niklasbellok
    Oct 31, 2025
    Replying to @jifferey
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    Niklas Bellok
    @niklasbellok
    Mar 18, 2025
    Replying to @stevetheco89139
    no joke bruh we are currently planning to do linear levels with multiple paths the players can find on their own. so not exactly free roam, but hopefully a cool mix
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