Playing around with different lighting/mood setups inbetween super serious pipelines research. It's a relaxing distraction.
#glasshorizon#indiedev#gamedev
Happy #screenshotsaturday :>
Flipping the "yellow paint" meme by using uncolored surfaces for player guidance. What do you think?
Not much else to show this weekend, mostly just grinding away on new assets.
have a nice weekend!
#glasshorizon#indiedev#gamedev#leveldesign
Small Update: We switched to Unity6, utilizing Adaptive Probe Volumes—no lightmaps, no UVmaps, and tri-planar texture mapping only. Still ironing out a few kinks, but we’re excited about this pipeline.
Enjoy some editor screenshots! :> #screenshotsaturday#glasshorizon#indiedev
no joke bruh
we are currently planning to do linear levels with multiple paths the players can find on their own. so not exactly free roam, but hopefully a cool mix