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GameAudioDevReacts
1,910 posts
Joined September 2019
- Spent a quick couple hours this evening designing some sounds for this awesome Bloodborne Blood Vial video that @sab_3d created (thank you again for giving me permission for this!). Excited to start doing more of these! [Looped it twice bc it was a little short]
00:00 - Designed the sounds for this insane render by @kineticgraphics (check out their other work too!) Much more technical approach with this one, happy to make a breakdown of my Reaper project if anyone wants it! [Looped it twice]
00:00 - Due to popular demand, I've been busy at the location of the cursed sink and i'm happy to share The Cursed Sink Sound Effects Collection now available on my Bandcamp! * 24-bit, 96k WAV * USC-Compliant * Royalty-Free * Includes Metadata adambrownsounddesign.bandcamp.com/album/the-curs…
00:31This tap is a Sound Designers dream - Did some sound design for this insane render by @kineticgraphics ! (Check out their other work too!) [Reuploading bc the last tweet randomly deleted]
00:00 - Just saw that SoundToys Little Radiator is free atm!🤯 genuinely a plug-in I use all the time already, highly recommend! soundtoys.com/product/little…
- I've been sat on this news for over a month, but it's finally time where I can announce it! After 4 years of uni and getting my masters, i've got an industry job and today was officially my first day as a Junior Sound Designer for Video Games working for PitStop Productions!!🤯🤯
- Today's the day I get my first game credit! I'm really pleased to announce I worked on the Sound Design for Horizon Call of the Mountain with Firesprite as part of the PitStop Productions team! @PitStopTweetsSTEP INTO THE ADVENTURE We are excited to announce that Horizon Call of the Mountain, from Firesprite and @Guerrilla, is AVAILABLE NOW!
00:00 - It’s finally real! Finishing my masters full time alongside working full time was challenging but so rewarding. So glad it’s completed now and I’m officially a Master of Science🤓
- Been playing a load of Horizon lately so been feeling inspired to design some Robot Creature sounds. Spent about an hour designing this procedurally generating patch in PhasePlant
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