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Peter Whidden
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Peter Whidden
@computerender
github.com/pwhiddy
Joined December 2022
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  • user avatar
    Peter Whidden
    @computerender
    Oct 9, 2023
    Over the last couple years I've been training a reinforcement learning agent to play pokemon red. I put together a video documenting the AI's learning, and my process creating it. Enjoy! 🔗 youtu.be/DcYLT37ImBY
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    Peter Whidden
    @computerender
    Jul 18, 2025
    I’m giving a talk on my new project next month!
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    Recurse Center
    @recursecenter
    Jul 18, 2025
    Join us on August 13 for Localhost! 🦠 @computerender will present Mote, an interactive ecosystem simulation with hundreds of thousands of organisms. His custom GPU physics engine models many simple behaviors at a massive scale, producing fascinating emergent phenomena. RSVP⬇️
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    Peter Whidden
    @computerender
    Aug 22, 2025
    talk is uploaded!
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    Recurse Center
    @recursecenter
    Aug 22, 2025
    🦠Watch @computerender's first public talk on Mote: an interactive ecosystem simulation! Mote uses a custom GPU-based physics engine to model hundreds of thousands of organisms, leading to fascinating emergent phenomena: a sandbox that is part game, part research. Link below⬇️
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    Peter Whidden
    @computerender
    Jan 18, 2023
    New tutorial available showing how to use computerender for vid2vid styling! github.com/computerender/… #stablediffusion #vid2vid
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    Peter Whidden
    @computerender
    Nov 10, 2023
    Amazing to see how quickly a community is forming around RL for Pokemon. @dvruette and others have been working on support for gen3 games and are already making a ton of progress! More soon
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    Dimitri von Rütte
    @dvruette
    Nov 10, 2023
    Baby steps... AI has previously learned to play Pokemon Red, and now it's learning to play Pokemon Emerald as well. What will be the biggest obstacles on its journey to become a Pokemon master?
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    Peter Whidden
    @computerender
    Mar 5, 2025
    David's been doing awesome work on this! It's been super fun to see this develop in the last couple years. Check out his blog post!
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    drubinstein
    @dsrubinstein
    Mar 5, 2025
    Excited to finally share our progress in developing a reinforcement learning system to beat Pokémon Red. Our system successfully completes the game using a policy under 10M parameters, PPO, and a few novel techniques. Blog posted below
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    Peter Whidden
    @computerender
    Nov 8, 2023
    Looking forward to this!
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    Joseph Suarez 🐡
    @jsuarez
    Nov 8, 2023
    Peter Whidden @computerender will be presenting his work on playing Pokemon with reinforcement learning at LIFE monthly Monday 11/13 at 9 AM PT / Noon ET. DM me your email for an invitation!
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    Peter Whidden
    @computerender
    Sep 12, 2024
    The work Mykhailo has been doing on this project is incredibly impressive. He's created the first tensor/ml library that supports pytorch nn style code, realtime rendering, and non-nvidia gpus. He's already made a ton of amazing demos. Check out the blog post & star the repo!
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    Mykhailo Moroz
    @Michael_Moroz_
    Sep 12, 2024
    I wrote a blog post about my own Python tensor compiler library called TensorFrost that I've been working on for the last 14 months! michaelmoroz.github.io/WritingAnOptim… As a sneak peak here is the last pet project that I've made using it - an implementation of Neural Cellular Automata:
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    Peter Whidden
    @computerender
    Mar 22, 2023
    Can dynamics be distilled from models trained on only static 2D images? An experiment distilling Stable Diffusion into @zzznah's Neural Cellular Automata model using @poolio's method from DreamFusion. Prompt: "raindrops on glass" More info and code: github.com/computerender/…
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    Peter Whidden
    @computerender
    Jan 18, 2023
    Our site now features a request builder UI that automatically generates code to reproduce the request using curl, js, or python computerender.com/models-sd.html #stablediffusion
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  • user avatar
    Peter Whidden
    @computerender
    Dec 9, 2024
    Replying to @jsuarez
    This is awesome! Stoked to see some videos of the trained policies and more future developments. Nice work!
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  • user avatar
    Peter Whidden
    @computerender
    Mar 22, 2023
    Replying to @computerender
    Given this, perhaps it is possible that dynamics could be distilled into a model that enforces a consistent structure over time and space. These experiments are a first step in this direction!
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    Peter Whidden
    @computerender
    May 6, 2025
    Replying to @ZoldenGames
    @maxbittker the curling idea 😳
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  • user avatar
    Peter Whidden
    @computerender
    Jan 18, 2023
    The computerender API is so simple you can test it out right in your browser's URL bar! api.computerender.com/generate/blue-…
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