2000

Linkage

Good morning, this is rumour control.

in Archive, Imported

Shaderlab 1.1

By popular request, I have brightened up the text a bit.

in Archive, Design, Games, Graphics, Imported, Textures

Holiday Cheer

A early Christmas present (or Hanukkah or Kwanzaa or whatever)…37 textures in four sets from the olden days in Archived.

in Archive, Games, Graphics, Imported, Music, San Francisco, Textures

Phear The Bot

Revised the site code a little today, adding a “narrow” item box and a little typographic cleanup.

in Archive, Design, Imported

I Am Scifi

A link to an interesting set of sci-fi textures dropped into my box today.

in Archive, Games, Graphics, Imported, Textures

Post Playstation 2 Idleness

Played Tekken Tag Tournament today; the arenas are gorgeous.

in Archive, Games, Imported

Interference

Real Life and my Real Job have been interfering with my time to work on Shaderlab.

in Archive, Games, Imported, Photography

Optimal

If you’re going to be in San Francisco on August 18, and like a little bit of that Detroit techno love, check this.

in Archive, Design, Imported, Music, San Francisco

Shaderlab Moved…

…to its new home, TeleFragged.

in Archive, Imported

Additions to the Family

Put up a few of the latest batch, including some new cb action in Cinderblock and Detail.

in Archive, Friends, Games, Graphics, Photography, San Francisco, Shaderlab, Textures

Found Treasures

Came across an interesting page on the Marathon’s Story site.

in Archive, Games, Shaderlab

Flu, ISP Troubles

Back in San Francisco and back to (somewhat) good health.

in Archive, Shaderlab, Travel, ydnar

Shaderlab @ E3

This week I will be attending E3 in Los Angeles.

in Archive, Games, Shaderlab, Travel, ydnar

Additions

Added some proper linkage to the Shaderlab soundtrack: Tag’s Trance Trip, the stream with all the good techno kit.

in Archive, Friends, Music, Shaderlab

More Metal, New Section

Installed a new section under Shaders: Archived.

in Archive, Games, Graphics, Shaderlab, Textures

Sample Oxide Screenshot

Here’s a screenshot of a map created to test the Oxide (Urban) shader set.

in Archive, Games, Graphics, Shaderlab, Textures

Shaders, Round 2

Added the last part of the original urban set.

in Archive, Games, Graphics, Shaderlab, Textures

Shaders, Round 1

Placed many of the textures from the sample set into their new homes in the Shaders section.

in Archive, Games, Graphics, Shaderlab, Textures

Texture Kung Fu

Shaderlab will be open soon.

in Archive, Graphics, Shaderlab, Textures