2000
Linkage
Good morning, this is rumour control.
Shaderlab 1.1
By popular request, I have brightened up the text a bit.
Holiday Cheer
A early Christmas present (or Hanukkah or Kwanzaa or whatever)…37 textures in four sets from the olden days in Archived.
Phear The Bot
Revised the site code a little today, adding a “narrow” item box and a little typographic cleanup.
I Am Scifi
A link to an interesting set of sci-fi textures dropped into my box today.
Post Playstation 2 Idleness
Played Tekken Tag Tournament today; the arenas are gorgeous.
Interference
Real Life and my Real Job have been interfering with my time to work on Shaderlab.
Optimal
If you’re going to be in San Francisco on August 18, and like a little bit of that Detroit techno love, check this.
Shaderlab Moved…
…to its new home, TeleFragged.
Additions to the Family
Put up a few of the latest batch, including some new cb action in Cinderblock and Detail.
Found Treasures
Came across an interesting page on the Marathon’s Story site.
Flu, ISP Troubles
Back in San Francisco and back to (somewhat) good health.
Shaderlab @ E3
This week I will be attending E3 in Los Angeles.
Additions
Added some proper linkage to the Shaderlab soundtrack: Tag’s Trance Trip, the stream with all the good techno kit.
More Metal, New Section
Installed a new section under Shaders: Archived.
Sample Oxide Screenshot
Here’s a screenshot of a map created to test the Oxide (Urban) shader set.
Shaders, Round 2
Added the last part of the original urban set.
Shaders, Round 1
Placed many of the textures from the sample set into their new homes in the Shaders section.
Texture Kung Fu
Shaderlab will be open soon.